007 First Light Review — IO ...
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007 First Light: Guide To Story Background and Lore

Everything you need to know about 007 First Light: story, gameplay mechanics, spycraft tools, and what makes Bond different from Agent 47.

Nuwel

Nuwel

Updated May 27, 2026

007 First Light Review — IO ...

 

007 First Light is IO Interactive's origin story for James Bond, releasing May 27, 2026 on PC, Xbox Series X/S, and PlayStation 5. This isn't the polished, wisecracking 007 you know from the films. Bond starts here as a 26-year-old with raw talent, a short fuse, and a lot to prove before MI6 hands him a licence to kill. IO built their reputation on Hitman's sandbox assassination puzzles, but First Light takes a different direction: more forward momentum, more action, and a Bond who can punch his way through a problem as readily as he picks a pocket.

Bond's origin begins here

Bond's origin begins here

What is the story of 007 First Light?

Bond's backstory in First Light is more grounded than the films suggest. According to IO Interactive's official story details, he lost his parents on a climbing expedition at age 11, bounced through several boarding schools, and eventually joined the Royal Navy. MI6 picks him up after he pulls off something heroic during a mission in Iceland.

His reluctant mentor is Greenway, played by Lennie James (The Walking Dead). Greenway thinks Bond is a liability but agrees to train him anyway. The primary target is rogue agent 009, described as a master manipulator. Bond also teams up with Agent Charlotte Roth, a DGSE operative (France's equivalent of MI6) who is independently hunting 009 in London.

Familiar franchise faces return across the cast:

  • M (played by Priyanga Burford)
  • Q (played by Alastair MacKenzie, depicted as an older gentleman)
  • Moneypenny (played by Kiera Lester), now a field analyst who feeds Bond intel via comms during missions
  • Selina Tan, MI6's Head of Tactical Simulation, voiced and modelled by Gemma Chan. She's an original character created for First Light who oversees a program designed to test MI6's most promising recruits.
  • Bawma, a villain played by Lenny Kravitz, who appears to own a crocodile pit that Bond and Greenway end up in at some point.

Locations confirmed so far include England, Slovakia, and what community research on the Hitman subreddit suggests may be Vietnam's Ha Long Bay region.

Greenway trains a reluctant Bond

Greenway trains a reluctant Bond

How does gameplay work in 007 First Light?

First Light is a third-person stealth action game, but IO Interactive has been direct about one thing: this is not Hitman with Bond's face on it. Narrative and cinematic director Martin Emborg told PC Gamer that Bond "has a lot more forward momentum" than Agent 47. Where Hitman rewards patience and meticulous planning, Bond can walk through the front door, talk his way past a guard, or throw someone over a railing without breaking stride.

After 3 hours with the game, PC Gamer's Joshua Wolens described it as a sandbox that feels more limited than Hitman's. The infiltration tools are there, but the approach leans toward discovering pre-built paths rather than engineering creative solutions from scratch. That's a meaningful distinction if you're coming in expecting Hitman-level systemic depth.

Once you complete the campaign, you can replay each mission with additional modifiers, similar to Escalations in the Hitman series.

What are the four gameplay pillars?

IO Interactive and a PlayStation blog post confirmed four distinct approaches to any situation in First Light:

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One detail worth knowing from IO's dev diaries: an NPC's job determines how easily you can fool them. More important NPCs have more information and are harder to bluff past. You can also shoot enemies in the feet to incapacitate them without killing, which counts as a non-lethal resolution.

De-escalation is also easier here than in Hitman, reflecting Bond as a character who can talk his way out of situations Agent 47 would never attempt.

Instinct fills through action

Instinct fills through action

What gadgets does Bond have?

Gadgets unlock progressively as you move through missions. The Q-lens is confirmed as a tool for highlighting key environmental information. Other confirmed gadgets include a laser for cutting through locked doors, a camera hacking device, and a watch gadget (shown in an Omega brand collaboration video). The full gadget roster expands across the campaign rather than being available from the start.

For a deeper look at pickpocketing and using Spycraft tools without firing a shot, the 007 First Light pickpocket guide covers the distraction and Watcher neutralisation mechanics in detail.

What vehicles are in 007 First Light?

Car chases appear between the more open-ended missions. Confirmed vehicles include the Aston Martin Valhalla (a real supercar with only 999 units produced) and the Aston Martin DBS. IO Interactive apparently held multiple internal meetings just to decide what colour car Bond would never drive, so expect the vehicle choices to feel deliberate.

Who wrote the theme song?

Lana Del Rey recorded the theme song, titled "First Light." It's technically her second Bond theme: her track "24" was originally written for Spectre before being replaced by Sam Smith's "Writing's On the Wall." Whether "First Light" lands as a classic Bond bop is a matter of taste, but it's out now and you can judge for yourself before you boot the game.

First Light title sequence

First Light title sequence

What are the PC system requirements?

IO Interactive initially published incorrect specs due to an internal miscommunication. The confirmed minimum requirements are:

  • OS: Windows 10/11, 64-bit
  • CPU: Intel Core i5 9500 or AMD Ryzen 5 3500
  • RAM: 16 GB
  • GPU: Nvidia GeForce GTX 1660, AMD RX 5700, or Intel discrete GPU equivalent
  • Storage: 80 GB available space

For step-by-step preload instructions across all platforms, including download sizes and regional unlock times, the 007 First Light preload guide has everything you need before launch.

How does First Light compare to Hitman?

The honest answer: it's a narrower sandbox. Agent 47's missions are built around near-infinite creative problem-solving. First Light's levels offer multiple approaches, but the routes feel more curated. The upside is that the action side of the game is more developed, the melee system is designed to look cinematic while remaining responsive, and the character work is more prominent than anything IO has done before.

If you're going in expecting World of Assassination depth, you may find it limited. If you're going in as a Bond fan who wants a proper origin story with genuine spy mechanics, it looks like it delivers that.

For everything else, from trophy hunting to checking how long the full campaign runs, the 007 First Light guides collection covers the complete range of mechanics and post-game content.

Guides

updated

May 27th 2026

posted

May 27th 2026