The Abyssal Dragon Armor is one of the most satisfying late-game rewards in Crimson Desert. Equip it on Blackstar and your dragon companion transforms into something that looks ripped straight from a mech anime. Getting there takes a few steps across multiple chapters, but every piece of the crafting chain is doable once you know what you're looking for.
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This guide contains story spoilers for Chapters 9 through 11 of Crimson Desert.What are the requirements for the Abyssal Dragon Armor?
Before you can craft a single component, two things need to be true. First, you must have completed enough Witch NPC side quests to unlock the associated Sanctum questline. Characters like Elowen and Araciel each carry Sanctum-related missions tracked under Journal: Faction Quests - Hernand - Witches. Second, and more importantly, you need to have finished Chapter 11 to unlock Blackstar as your dragon mount. The armor has no purpose before that point, and the key item from the Chapter 11 boss fight is a required crafting material.
Once Chapter 11 wraps up, a new Witch quest called Flight: Wings of Iron appears in your Journal. The quest description tells you to "decipher the records analyzed by the Witches," which sounds more cryptic than it actually is. What it really means is: head to Kilnden Workshop in Hernand and start crafting.

Blackstar in Abyssal Dragon Armor
Part 1: Crafting the Small Kuku ATAG
All crafting for the Abyssal Dragon Armor runs through Grimnir, the NPC standing near the main furnace in Kilnden Workshop. This is the same location from Chapter 4 where you first worked with the Kuku Iron Pot, so the area should be familiar.
Before you can talk to Grimnir about the armor components, travel to Gorthak in northwest Delesyia, the same zone from the Chapter 10 main quest objectives. Find the NPC Marek there and collect the blueprints he offers. Reading them permanently teaches you the recipe.
The Small Kuku ATAG requires these materials:
Cogwheels and Small Batteries drop reliably from the mechanical enemies scattered across Delesyia, including golems, robot mosquitoes, and similar contraptions. Neither material requires any special farming route.
Abyss Cells are trickier. The enemies that drop them are Abyss-corrupted creatures that camouflage as environmental objects like bushes, rocks, or shrubbery. The giveaway is a glowing Abyss orb attached to their bodies. Check the mountains and fast travel points west of Calphade, or the eastern edge of the Crimson Desert region, for reliable spawn locations.
For the Kuku Pot, send your Greymane comrades on a dispatch mission to Kilnden Workshop. Each expedition costs 15 armaments, 105 stone, 75 timber, 60 food, and 2,500 money.
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Craft at least two Kuku Pots before proceeding. The next crafting step consumes one Pot as a material. Any Abyss-related items stored inside it will be lost if you don't move them to a separate pot first.
Part 2: What materials does the Abyssal Dragon Armor need?
With the Small Kuku ATAG in hand, return to Grimnir at Kilnden Workshop. The final armor piece requires four distinct materials, each from a different part of the game:
The Core: Ore of Resipiscence drops from Abyss enemies in Pywel that resemble rock golems or stone crabs. They're distinct from the camouflaged Abyss creatures mentioned earlier, so don't confuse the two farming zones.
The Golden Star's Component is automatic. You receive it at the end of the Chapter 11 boss fight when Blackstar is unlocked, so there's no extra step needed here as long as you've cleared that chapter.
Aeserion's Scale is the most involved material. It comes from the Serpent Shrine and requires defeating Aeserion the Great Serpent.
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Don't use the Kuku Pot that has your stored Abyss items as the material here. The pot is consumed in the crafting process. Keep a clean, empty pot specifically for this step.
How do you apply the Abyssal Dragon Armor to Blackstar?
Once the armor is crafted, open your Journal and revisit the Flight: Wings of Iron quest. It points you toward the Nest of Valor, one of the Abyss islands floating above the desert region. This is the same location where you fought the boss Goyen during Chapter 9, so you've been there before.
Teleport to the Nest of Valor and a cutscene triggers automatically. The armor mechanism wraps around Blackstar in what can only be described as a very deliberate anime transformation sequence, and then Kliff leaps into the air and rides him. The mecha dragon look is now permanent on your mount.
For more Crimson Desert content covering mounts, companions, and boss strategies, browse more guides on GAMES.GG to keep your playthrough moving forward.

