DuneCrawl - Gematsu
Beginner

DuneCrawl Guide: Tips and Tricks

Learn how to crew your Dune Crawler, complete early quests, and survive the desert in this DuneCrawl beginner's guide.

Nuwel

Nuwel

Updated Apr 29, 2026

DuneCrawl - Gematsu

DuneCrawl drops you into a scorched desert world where a massive walking crustacean serves as your home, your weapon, and your only reliable way across the dunes. Developed by Alientrap and released on Steam in January 2026, it supports one to four players in online and local co-op. The concept sounds wild because it is: you and your crew pilot a living war machine, raid enemy outposts, hunt buried treasure, and keep your giant crab alive long enough to see what's on the other side of the next sand sea.

What exactly is DuneCrawl?

At its core, DuneCrawl is a co-op action adventure built around a single central idea: crewing a Dune Crawler, a giant armored crustacean covered in cannons and treasure maps. According to the developer Alientrap, the game supports one to four players, though as noted by early players, going solo is genuinely painful. The game is designed for a crew, and almost every system reflects that.

The world is rendered in hand-drawn environments where harsh desert stretches are broken up by pockets of color and life. As your crawler moves from region to region, you gradually piece together the lore behind the Dune Crawlers themselves. Towns and settlements along the route hand out quests through a cast of NPCs, and combat mixes mounted scarab sequences with full crew coordination on the crawler's weapons.

The Dune Crawler in motion

The Dune Crawler in motion

How do you get started in DuneCrawl?

The game opens with Defend Sanctuary Hill, a tutorial chapter that covers the basics before throwing you into the wider desert. This is where you learn movement, combat fundamentals, and how not to get wiped out in the opening hours. Don't rush through it. The tutorial establishes mechanics that carry through every subsequent quest, and skipping past the explanations will cost you later.

After the tutorial, the Breaking Camp quest sends you to a Vassal Outpost with one clear objective: destroy 3 Outpost Towers. This is your first real test of combat outside the safety net of the tutorial, and it sets the tone for how the game handles objectives. Locations are marked, but execution requires coordination, especially if you're running with a crew.

What are the main quests and what do they involve?

Based on the walkthrough structure documented by Into Indie Games, here's a breakdown of the main quest chapters and what each one covers:

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The Lute from The Melody of the Dunes quest is worth prioritizing. According to the walkthrough, it heals any mounts nearby, which makes it directly useful for keeping your scarab mounts alive during the more demanding combat sections.

How does co-op actually work?

DuneCrawl supports both online and local co-op for up to four players, and the game's systems are built around shared responsibility. Managing the crawler's cannons during combat, deciding which objectives to tackle first, and coordinating mounted scarab sequences all require communication. There's no clean way to solo all of this, which is why multiple sources flag solo play as a significant disadvantage.

Think of it like Sea of Thieves, as one early player described it, but with an art style that's far easier on the eyes. Different crew members can focus on different roles: some handle weapons, others manage navigation or exploration. The game doesn't force rigid class structures based on available information, but the cooperative design naturally encourages specialization.

What should you focus on upgrading first?

Based on available information from the walkthrough hub, upgrade advice is covered across the quest guides, though specific upgrade trees aren't fully detailed in current sources. What the sources do confirm is that the Dune Crawler itself is the central upgrade target, functioning as your home, transport, and primary combat platform simultaneously.

Prioritize anything that improves crawler survivability and weapon capacity early. The mounted scarab sequences also suggest that keeping your mounts healthy matters, which is why obtaining the Lute in The Melody of the Dunes quest has practical value beyond its novelty.

For more guides covering indie games and beyond, browse more guides at GAMES.GG to find walkthroughs for whatever you're playing next.

Quick tips before you head into the dunes

  • Don't skip the tutorial. Defend Sanctuary Hill covers mechanics you'll rely on throughout the game.
  • Get the Lute early. The mount-healing effect from The Melody of the Dunes quest is practically useful, not just a collectible.
  • Explore The Burial Grounds. The Great Crawler's Path hides treasure there, and it's easy to miss if you're following objectives too strictly.
  • Coordinate on weapons. During crawler combat sequences, having a dedicated gunner makes a real difference.
  • Bring friends. The game launched at $19.99 (with a 15% launch discount bringing it to $16.99 at release), and the co-op experience is what the design is built around.

DuneCrawl is a genuinely unusual game, and its early quest structure does a reasonable job of easing you into the weirdness before the desert gets properly hostile. Stick with the crew, grab the Lute, and don't ignore the hidden areas in The Burial Grounds.

Guides

updated

April 29th 2026

posted

April 29th 2026