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FC 26 Guide: Best Players for Flying Dutchman Evolution
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FC 26 Guide: Best Players for Flying Dutchman Evolution

Full requirements, all 5 upgrade levels, and the best ST and CAM picks for FC 26's Flying Dutchman Evolution.

Larc

Larc

•

Updated Jul 6, 2026

FC 26 Guide: Best Players for Flying Dutchman Evolution

The Flying Dutchman Evolution is part of the Journey of Nations: Europe objective in EA SPORTS FC 26, and it's one of the deeper evos available right now. Five upgrade levels, a stacked stat package, and eligibility for both ST and CAM positions make it worth planning carefully before you slot a card in.

The key decision here is whether this evo sits at the end of your chain or somewhere in the middle. That choice changes which card makes the most sense, so let's break down exactly what the evo demands, what it delivers, and which players get the most out of it.

Evolution upgrade level overview

Evolution upgrade level overview

What are the Flying Dutchman Evolution requirements?

Before you pick a card, check these eligibility caps carefully. The evo locks out cards that are already too developed, so higher-rated cards in your club may not qualify.

  • Overall: Max 93
  • Shooting: Max 95
  • PlayStyle: Max 10
  • PlayStyle+: Max 3
  • Rarity: Not World Tour Silver Stars
  • Position: ST or CAM
important
The PlayStyle+ cap of 3 is the most common trip-up. Cards with 4 or more PlayStyle+ icons are locked out even if their overall and shooting stats fit.

What upgrades does the Flying Dutchman Evolution give?

All five levels unlock by playing one match per level in any mode with your active evo player. No grind-heavy objectives, just consistent game time.

Level 1

  • Overall: +25 (cap 95)
  • Acceleration: +30 (cap 91)
  • Positioning: +30 (cap 94)
  • Sprint Speed: +30 (cap 92)
  • Weak Foot: +4
  • PlayStyles+: Finesse Shot (3)

Level 2

  • Dribbling: +30 (cap 97)
  • Finishing: +30 (cap 94)
  • Long Shots: +20 (cap 92)
  • Shot Power: +30 (cap 92)
  • Stamina: +30 (cap 93)
  • Composure: +20 (cap 93)

Level 3

  • Ball Control: +25 (cap 96)
  • Reactions: +20 (cap 94)
  • Vision: +20 (cap 91)
  • Volleys: +20 (cap 90)
  • Skills: +4

Level 4

  • Long Passing: +30 (cap 92)
  • Short Passing: +30 (cap 92)
  • PlayStyles+: Incisive Pass (3)
  • PlayStyles: Technical, First Touch

Level 5

  • Agility: +30 (cap 95)
  • Balance: +30 (cap 91)
  • Curve: +30 (cap 93)
  • PlayStyles: Trickster (8)
Full stat boosts across 5 levels

Full stat boosts across 5 levels

tip
If you're running a CAM, the Level 4 passing upgrades (both short and long passing hitting 92) and Incisive Pass+ make this evo particularly strong for a creative midfielder role. Don't default to ST just because it's listed first.

Which players are best for the Flying Dutchman Evolution?

These cards fit the requirements and get strong returns from the five upgrade levels. The evo rewards attackers who have room to grow across pace, shooting, and dribbling, so cards that are already capped in those areas won't benefit as much.

  • Cristiano Ronaldo (Ultimate Birthday)
  • Pogba (Ultimate Birthday)
  • Beier (Glory Hunters)
  • Ounahi (Glory Hunters)
  • Arnautovic (Glory Hunters)
  • El Khannouss (Glory Hunters)
  • Aaronson (National Pride)
  • Oyarzabal (National Pride)
  • Just (National Pride)
Ronaldo Ultimate Birthday card

Ronaldo Ultimate Birthday card

The Cristiano Ronaldo Ultimate Birthday card is the headline pick here. The combination of Finesse Shot+ from Level 1 and the pace boost from Level 1 plays directly into what makes Ronaldo effective, and the Weak Foot upgrade at Level 1 addresses one of the few weaknesses on his base card.

For players who want a CAM-focused route, Ounahi Glory Hunters and El Khannouss Glory Hunters are strong choices. The Level 4 passing upgrades and Incisive Pass+ transform either card into a genuine creative threat, and both have enough room under the shooting and overall caps to qualify cleanly.

warning
Check your valid chains before committing. Slotting this evo at the end of a chain typically gives better value than running it standalone, since chain bonuses stack on top of the evo's own upgrades.

For strikers who want pure finishing output, Beier Glory Hunters and Arnautovic Glory Hunters both absorb the Level 2 shooting boosts well. Finishing hitting 94 and Shot Power hitting 92 are meaningful jumps for cards that start below those thresholds.

If you're building around sports games and want to stack evos efficiently, it's worth checking how the Flying Dutchman fits alongside other active evolutions in your squad before committing.

How does the Flying Dutchman compare to other current evos?

Five levels with one match per level is about as player-friendly as FC 26 evos get. The stat ceiling is high across the board, and the dual-position eligibility (ST and CAM) gives you real flexibility in how you build around it.

The Trickster PlayStyle at Level 5 is the detail most players overlook. It adds 8 PlayStyles total, which pushes the card's technical ceiling significantly higher than the raw stats suggest. Pair that with Ball Control hitting 96 at Level 3 and you have a card that can operate effectively in tight spaces, not just in open runs.

For comparison with other active evos, the FC 26 guide collection at GAMES.GG covers the full range of current options including the La Pulga Evolution best player picks and the Own the Box Evolution striker guide if you're deciding where to invest your next free evo slot.

Guides

updated

July 6th 2026

posted

July 6th 2026