The Cursed Treasure pack in Escape Simulator 2 sends you chasing a cryptic pirate map across four rooms packed with locks, riddles, and hidden mechanisms. Developed by Pine Studio and released on October 27, 2025, the game earned an 80 Metascore across 9 critic reviews, but several reviewers flagged its steep difficulty curve. That difficulty is real, and this pack is where most players hit a wall. Here's everything you need to push through without losing your mind.
What is The Cursed Treasure pack?
The Cursed Treasure is one of three launch room packs in Escape Simulator 2, alongside Dracula's Castle and Starship EOS. Each pack contains four connected rooms, and The Cursed Treasure follows a pirate-island narrative where you decode a cryptic map, survive treacherous trials, and ultimately claim the ancient treasure at the end. The rooms build on each other, so items and clues found early carry forward into later sections.

The cryptic map puzzle screen
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The Cursed Treasure rooms can be tackled solo or with up to 8 players in co-op. Puzzle solutions are the same regardless of party size, but having two players dramatically speeds up sections that require simultaneous interactions.
How do you solve the first room?
The opening room establishes the pack's pirate theme and introduces the core mechanic: reading environmental clues before touching anything. Scan every surface before picking up objects. The room contains a weathered map fragment that acts as your primary reference point for the entire pack.
Key steps in room one:
- Locate the compass rose etched into the floor and note the directional symbols
- Match the symbols on the wooden chest to the directional sequence indicated by the compass
- The combination lock on the chest uses a four-symbol sequence, not numbers
- Once the chest opens, the map fragment and a bronze medallion become available
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The symbols on the compass rose are directional (N, S, E, W) but represented as animal carvings. Cross-reference the carvings with the markings on the chest lid before entering any combination.
For a more detailed breakdown of how the map fragment and medallion interact with later rooms, the Cursed Treasure Walkthrough on IGN covers each room step by step with hints scaled to how much help you actually want.

Compass rose floor mechanism
How do you solve the middle rooms?
Rooms two and three are where Escape Simulator 2 earns its mixed reviews on difficulty. Gamereactor UK gave the game a 60, specifically citing the difficulty curve as too steep, and these two rooms are the reason. The puzzles layer multiple systems simultaneously and expect you to hold information from room one in your head.
Room two: The trial chamber
This room introduces a crystal placement mechanic. You'll find several crystals scattered around the environment, each with a distinct color and cut. The goal is placing them into a Cursed Compass mounted on the wall.
- Each crystal slot on the Cursed Compass corresponds to a color shown on a faded painting in the corner
- The painting's color sequence reads left to right, top row first
- Placing crystals in the wrong order doesn't fail the puzzle immediately, but it locks the compass temporarily
- Once all crystals are correctly placed, the compass points to a specific floor tile
Digging at the indicated floor tile (using the shovel found earlier in the room) reveals a second map fragment and another medallion.
Room three: The vault antechamber
Room three combines the map fragments and both medallions into a single mechanism. There's a stone table in the center with recessed slots matching the shapes of your collected items.
- Place both map fragments together first; they form a complete map showing a three-digit code
- The medallions fit into the two side slots of the table
- The three-digit code from the assembled map opens the iron door at the room's far end
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The map fragments only display the code correctly when placed in the right orientation. If the numbers look scrambled, rotate one fragment 180 degrees before reading the sequence.

Crystal Cursed Compass puzzle
How do you complete the final room and claim the treasure?
The fourth and final room is the payoff. It's more atmospheric than mechanically complex, but there are two puzzles that catch people off guard.
First, there's a lock panel with five levers. The solution comes from the complete assembled map you decoded in room three. Each lever corresponds to a symbol on the map's border, and the correct positions (up or down) spell out a sequence that matches the border symbols reading clockwise.
Second, a pressure plate puzzle requires placing weighted objects on four plates simultaneously. If you're playing solo, the objects can be stacked or propped, but in co-op this is designed for two players to handle at once.
Once both puzzles are cleared, the treasure chest in the center of the room opens. The chest contains the Ancient Treasure item, which triggers the pack's ending sequence.
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In solo play, use the environment itself to hold pressure plates down. Several movable crates in the room are exactly the right weight. Experiment with placement before assuming you need a second player.
Cursed Treasure room difficulty comparison
Is The Cursed Treasure worth playing?
For context on quality: Escape Simulator 2 sits at an 80 Metascore on PC based on 9 critic reviews, with Adventure Game Hotspot giving it an 86 and calling it "some of the best multiplayer puzzling around." Movies Games and Tech scored it 90, describing it as "near-essential" for escape room fans. The Cursed Treasure pack specifically leans into the game's strengths: thematic consistency, satisfying item-combination puzzles, and a clear narrative thread across all four rooms.
The weakest point, as Gamereactor UK noted in their 60 review, is the hint system. When you're stuck, the in-game hints often point at what you already know rather than what you're missing. Having a proper walkthrough on hand is a reasonable substitute.
If you enjoyed the original Escape Simulator's treasure-hunting content, the Treasure Island Walkthrough for the first game on IGN shows how Pine Studio approached similar mechanics before, and the comparison is useful for understanding what changed in the sequel.

The final treasure chest reveal
Co-op vs. solo: What's actually different?
The base puzzles don't change between solo and co-op, but the experience shifts considerably. Checkpoint Gaming flagged in their 70 review that the co-op design feels like an afterthought in places, despite supporting up to 8 players. For The Cursed Treasure specifically, rooms two and four have the most obvious co-op benefits: crystal placement goes faster with one player reading the painting and another placing crystals, and the pressure plate puzzle in room four is clearly designed with two people in mind.
Solo players aren't blocked from finishing, but expect to add roughly 20-30 minutes to the total runtime for creative object-placement solutions. The full pack runs about 1 to 1.5 hours in co-op with a communicative partner, closer to 2 hours solo on a first attempt.
For more puzzle game guides and escape room tips, browse the latest guides on GAMES.GG to find walkthroughs across every genre.

