Game Fishbowl Arrives ...
Beginner

Fishbowl Guide: Grief, Growth, and Daily Routines

Fishbowl is a cozy indie narrative game about grief and pandemic life. Here's what to expect from Alo's month-long journey.

Nuwel

Nuwel

Updated Apr 24, 2026

Game Fishbowl Arrives ...

Fishbowl is the kind of game that sneaks up on you. Developed by the two-person team at imissmyfriends.studio and published by Wholesome Games Presents, this debut narrative title released on April 2, 2026 for PS5 and PC via Steam. You play as Alo, a 21-year-old who has just moved to a big city for her first job, only to find herself grieving her grandmother's death while the world locks down around her. The result is one of the most honest portrayals of early-pandemic young adult life that games have managed so far.

What is Fishbowl actually about?

The story unfolds over a single in-game month. Alo is a video editor living alone, cut off from her family by both distance and lockdown, and still processing a loss she hasn't had time to sit with. The game is set at the start of the COVID-19 shelter-in-place period in 2020, which gives every mundane daily task a specific emotional weight that players who lived through that period will recognize immediately.

According to the review at The Cosmic Circus, the game draws a strong parallel between Alo's physical unpacking of boxes and her emotional unpacking of grief. That toy fishbowl sitting among her grandmother's belongings is more than set dressing. It becomes the object through which the game's core memory sequences are unlocked.

Unpacking triggers core memories

Unpacking triggers core memories

How does the mood system work?

The mood gauge is the mechanical spine of Fishbowl. Displayed at the top of the screen, it rises and falls based on every choice you make during the day. Brushing your teeth, showering, and making coffee all push it upward. Scrolling your phone on the couch or binge-watching TV drags it back down.

Here's where it gets specific: once you interact with a low-mood activity like the phone or tablet on the couch, you cannot back out of it unless your mood is already high enough. As documented in Smashpad's review, every activity is essentially a yes-or-no gate, with some including a simple quicktime event to give the feeling of agency. The system is a surprisingly accurate model of how depression and inertia actually work.

Some activities are locked entirely at the start of the game. Alo simply isn't in the headspace for them yet. The bubble bath, for example, is unavailable early on due to a plumbing issue that only gets resolved once you've built a relationship with your landlord. Progress is tied to relationships, not just mood numbers.

Mood gauge tracks daily wellbeing

Mood gauge tracks daily wellbeing

What are the daily activities and mini-games?

The daily routine in Fishbowl is structured but flexible. There's no time pressure on most tasks, so you can approach them in whatever order suits your current mood rating. According to Smashpad's review, the full list of regular activities includes:

  • Morning hygiene (toilet, brushing teeth, showering)
  • Making coffee and eating meals
  • Working from home as a video editor
  • Calling family, friends, and co-workers via video chat
  • Playing games on a handheld device
  • Listening to music on a record player
  • Writing in a journal (unlocked as mood and progress improve)
  • Cooking (unlocked after discovering a cookbook from grandmother's belongings)
  • Unpacking boxes to trigger core memory sequences

The work mini-game deserves a mention on its own. When Alo logs on to her computer, she does a quick check-in with co-workers before playing a time-based file sorting game. Images, audio, and video clips appear on a timeline and need to be sorted correctly, with some files requiring deletion. It's simple by design, and there's even an achievement tied to abusing the game's version of Clippy, according to Smashpad.

Work mini-game sorts media files

Work mini-game sorts media files

How do core memories work?

Each time Alo unpacks an item from her grandmother's boxes, a core memory sequence unlocks. These are playable flashbacks from Alo's childhood, triggered through interaction with the toy fish that came with the grandmother's belongings. The toy fish gradually becomes Alo's primary in-person companion throughout the month.

These memory sequences do more than tell backstory. As noted in Smashpad's review, they actively affect Alo's mood and sometimes teach her new skills or reintroduce old ones, like playing music or cooking. The cookbook discovery is one of the strongest examples: finding it in a box doesn't just unlock a recipe system, it reconnects Alo to specific flavors and moments from her past.

Core memories reshape Alo's skills

Core memories reshape Alo's skills

Does Fishbowl have multiple endings?

Yes, and your daily choices feed into which ending you receive. According to Smashpad's review, there is no punishment mechanic in the traditional sense, but the cumulative weight of your decisions across the month shapes the outcome. One reviewer completed the game in roughly 8 hours, with reports suggesting playthroughs can run up to 10 hours depending on pacing.

The game is rated E by the ESRB and is available on PS5 and PC via Steam. A free demo is available on Steam, with The Cosmic Circus noting the demo takes approximately 1 to 1 hour 45 minutes to complete depending on how much you explore.

Loading table...

Is Fishbowl worth playing?

Two separate reviews landed at strong scores: The Cosmic Circus gave it 5 out of 5, and Smashpad awarded 4 out of 5. Both reviewers noted the game's emotional honesty and the accuracy of its mood system as standout qualities. The Cosmic Circus reviewer pointed out it was the first game to make them cry since 2010.

The game will hit differently depending on your personal history. Players who lost someone close, lived through the early pandemic as a young adult, or have any connection to Asian family dynamics will find specific moments that land hard. That said, both reviewers recommend it broadly, not just to people with direct experience of grief.

The one honest caveat: if you're expecting action, challenge, or a dramatic payoff, Fishbowl is not that. It's a slow, deliberate, cozy game that rewards patience. Smashpad specifically recommends playing it day by day rather than in one sitting, which is probably the right call.

For more cozy game coverage and narrative indie reviews, browse the latest guides at GAMES.GG to find your next low-stress play.

Guides

updated

April 24th 2026

posted

April 24th 2026