Crimson Desert Walkthrough: Chapter 1: The First Encounter
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Crimson Desert: Chapter 1 Walkthrough

Crimson Desert Chapter 1 का पूरा वॉकथ्रू, जिसमें Hernand और the Abyss के सभी क्वेस्ट, पहेलियाँ और रहस्य शामिल हैं।

Larc

Larc

अद्यतनित Mar 31, 2026

Crimson Desert Walkthrough: Chapter 1: The First Encounter

Chapter 1 of Crimson Desert drops Kliff into the bustling City of Hernand with nothing but questions and a burning need for answers. What starts as a series of small acts of kindness quickly spirals into a journey through the mysterious Abyss, where the rules of reality bend and ancient powers awaken. This chapter introduces several mechanics that carry through the entire game, so understanding every beat here pays dividends later.

What Happens in the Trials of Kindness Quest?

The first major quest block in Chapter 1, Trials of Kindness, sends Kliff across Hernand to help its citizens. These tasks are not optional filler — they are a structured test that unlocks the path into the Abyss. There are five missions bundled inside this quest, each rewarding you with items and story progression.

Where Rumors Gather: The Arm Wrestling Minigame

Head south from your starting position toward the Hernand Tavern, identifiable by the sign above its entrance. Inside, a man seated at a table invites you to an arm wrestling match. This is your first real minigame in Crimson Desert, and winning it advances the quest. The mechanic is straightforward: follow the on-screen prompts and time your inputs correctly.

How Do You Help the Old Beggar?

Step outside the tavern after the match and look left. An elderly beggar is being harassed by a group of boys. Wait for them to disperse, then approach and give the beggar some coins. In return, he hands you a Shabby Wooden Key along with a cryptic riddle hinting at its purpose.

Crucially, the beggar was sitting directly on top of a sewer entrance. That key opens the trap door right beneath him.

Investigating the Sewers and Helping the Distressed Villagers

Drop into the sewers using the key. At the far end, you will find a woman with her hands bound. Approach and free her — she gives you a letter as thanks. This encounter is more significant than it appears, as the same woman resurfaces later in the Abyss.

Next, find a child wearing green to the north of town. His cat has climbed onto a rooftop and refuses to come down. Climb up, collect the cat, and return it to the boy. After he leaves, he drops a strange green pendant on the ground. Pick it up, do not skip this.

Finally, head southeast to a house with smoke pouring from the chimney. The husband has fallen from the roof while attempting to clean it, and his wife is less than impressed. Kliff steps in: equip the broom item you receive, climb to the rooftop, and interact with the chimney to clean it. The couple rewards you with Hernadian Attire upon completion.

How Do You Get Into Hernand Castle?

Once all five Trials of Kindness tasks are done, open your inventory and inspect the Shabby Wooden Key. Examining it triggers a transformation — the key upgrades into an ornate version that specifically unlocks the alchemist's chamber inside Hernand Castle.

The castle sits north of the town. Equip the Hernadian Attire before approaching the gate, or the guards will turn you away. Inside, take the stairs to the right of the entrance, then turn right again. The alchemist's chamber is the first door on the left.

Inside the chamber, interact with a treasure chest. This activates a portal on the wall. Step through it.

What Is the Abyss and How Does It Work?

The portal deposits Kliff in the Abyss, a surreal location suspended in the sky above the world. This is where Crimson Desert's environmental puzzle mechanics first come into play.

Before moving toward the building ahead, step onto the glowing platform directly in front of you. This is your first Abyss Nexus, which functions as a fast travel anchor point. Activating these is always worth doing immediately.

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अद्यतनित

March 31st 2026

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March 31st 2026