Dataminers have been busy digging through Pokemon Go's latest update, and what they found could change how a lot of プレイヤー experience the game. Hidden inside the code is something called the Explorer Gadget, an in-game item that appears to automatically throw Pokeballs and spin Pokestops on your behalf.
No extra hardware. No Bluetooth pairing. Just the game doing the catching for you.
What the datamine actually turned up
The discovery comes from PokeMiners, a well-known datamining group that regularly combs through Pokemon Go's code ahead of official announcements. Their latest dig, reported via IGN, surfaced the Explorer Gadget as a fully in-game device. That distinction matters: existing auto-catch solutions like the Go Plus and Go Plus+ are physical accessories that cost real money upfront and require a Bluetooth connection to your phone.
The Explorer Gadget, if it ships as discovered, would handle the same functions entirely within the app. Automatic Pokeball throws, automatic Pokestop spins, all without buying a separate piece of hardware.
Here's the thing: the item has not been officially announced by Niantic. Everything known right now comes from code strings, which means the final implementation could look different, get delayed, or change entirely before launch.
danger
Datamined content reflects in-progress development and is not guaranteed to ship in its current form. Treat these details as early signals, not confirmed features.
The monetization question nobody can answer yet
The part that will matter most to プレイヤー is pricing, and right now there is no answer. What's clear is that Niantic will almost certainly charge for it in some form. The Go Plus+ retails for around $55, so an in-game alternative that removes the hardware barrier entirely would need a compelling price point to make sense.
The real debate is whether the Explorer Gadget arrives as a one-time purchase from the in-game shop or as part of a subscription model. Pokemon Go already has a paid subscription tier in Remote Raid Passes and various event passes, so a recurring charge is not out of the question. A flat purchase would probably land better with the community, but Niantic's recent monetization history suggests a subscription is equally plausible.
You'll want to watch the official Pokemon Go channels closely once Niantic starts teasing the feature publicly.

Auto-catch and spin functions
Timing and what's already happening in the game
Pokemon Go is heading into its 10th anniversary year, which makes this a particularly interesting moment for a feature like the Explorer Gadget to surface. Niantic has been running the Memories in Motion season since early March, which brought additional Shiny Pokemon and a new wave of timed events. The game is also cross-promoting Pokemon Pokopia, the newest mainline console release.
Dropping an auto-catch gadget during a landmark anniversary year would fit the pattern of Niantic using milestone moments to introduce features that lower the barrier for casual players. The core Pokemon Go loop, walking, spinning, catching, has always rewarded time and physical effort. An item that automates part of that loop is a meaningful shift in how the game can be played, not just a convenience tweak.
What most players miss is that accessories like the Go Plus were already doing this for years, just at a hardware cost that kept them out of reach for a big chunk of the playerbase. An in-game version democratizes the feature, even if the pricing ends up being higher than ideal.
For more on what's happening across Pokemon Go right now, you can browse the latest gaming news and guides as Niantic's anniversary plans continue to take shape. The Explorer Gadget's full details, including cost and availability, will depend on an official announcement that hasn't arrived yet. Given the datamine's specificity, though, it's hard to imagine this one stays buried for long. Make sure to check out more:







