Saving everyone in Life is Strange: Reunion is one of those goals that sounds simple until you're standing at the Memorial scene watching the casualty count tick up. The game's finale at Caledon University asks you to make the right accusations, grab the right items, and say the right things to Safi, all across multiple scenes that don't announce themselves as high-stakes until it's too late. Miss one step and someone dies. This guide covers every character, in order, so you can nail it clean.
Who do you need to accuse first?
Before you can save anyone during the fire, two accusations have to land correctly:
- Accuse Ren during the Chloe's Decision scene at the Snapping Turtle bar
- Accuse Vinh during the Max's Decision scene
Accusing Ren means telling Noelle that he's planning something. She shuts down his arson attempt before it can fully unfold, which directly saves Loretta and Owen. If Ren isn't stopped, he torches one of Caledon's main buildings. Loretta gets trapped in the library, and Owen, who tries to help students escape the fire, ends up pronounced dead at the Memorial scene.
Accusing Vinh sends Max to the Abraxas House, where she confronts him before he can accidentally set himself, a hidden skeleton, and the building on fire. Collecting all optional evidence on Max's side of the investigation is what flags Vinh as the prime suspect automatically, so don't skip those clues.
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Even if you miss accusing Ren, you can still save Loretta through an alternate fire rescue involving a trophy case key from Vinh's desk. However, Owen cannot be saved this way, and Vinh also becomes unsaveable. Accuse Ren.
How to save everyone during the Line of Fire scene
A fire still breaks out at the school during the finale, caused by Safi's cigarette, regardless of whether you stopped Ren and Vinh. This is where Noelle, Jeanette, and Anthony are at risk. The sequence is linear but easy to fumble if you move too fast.

Custodian closet key items
Saving Jeanette: what to do before the custodian's closet
As soon as the Line of Fire scene starts, head upstairs toward the Observatory. On your right, there's a bulletin board. Inspect it. Doing so reveals a graduate admissions essay counseling form, which lets Max deduce that Jeanette may be inside the Observatory's room 112.
Missing this board means you'll have no way to direct Noelle to rescue Jeanette later.
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The bulletin board inspection only matters if you previously spoke with Jeanette about her Grad School plans during the Cat and Max scene. Make sure that conversation happened.What to grab in the custodian's closet
Enter the custodian's closet and do all four of the following, as documented by TheGamer's walkthrough:
- Grab the wrench from the shelf
- Grab the gas mask from the small cart
- Examine the note next to the breaker box, then power up the breaker box
- Turn the shutoff valve
The gas mask is what keeps Noelle alive. The wrench handles multiple tasks further along. Don't leave without both.
Saving Noelle and Jeanette
Round the next corner and you'll find Noelle. Give her the gas mask, tell her about Jeanette being in room 112, and mention Chloe and Moses. The gas mask lets Noelle push through the smoke to rescue trapped students. Without it, she doesn't survive the attempt.
Turning the remaining shutoff valves
After the Noelle conversation, go through the opening in the brick wall. There's another shutoff valve to your left. Turn it with the wrench. Then grab the T-wrench mounted above that valve.
Continue forward toward the fountain area. Take a right toward the police car, and before you reach it, find the hole in the ground marking the next shutoff valve. Use the T-wrench on it.
Saving Anthony the Poet
With the valves handled, leave the fountain area and head toward the statue near the building. Take a right toward the boarded-up front entrance of the Everett Observatory. You still have the wrench, so select the smash option to break open the doors. This creates an exit for Anthony and any other trapped students to escape through.
How to save Safi
Safi is the hardest character to save, and the one most players lose on a first run. Her rescue spans multiple scenes, not just the finale.
The setup: tell Safi about the fire
During the Times at Turtle scene, tell Safi about the fire premonitions. This is the single most important thing you can do for her. It raises her trust in Max and sets up the dialogue options you'll need later. Max's powers may have played a role in Safi's situation, which makes this moment of honesty between them all the more meaningful narratively.
The Lighthouse scene: which dialogue choices to pick
In the In the Lighthouse scene, Safi teleports herself and Chloe into a nightmare dimension. Chloe has to talk Safi out of letting herself die:
- "Max loves you."
- "She told you about the fire." (only available if you told Safi about the fire earlier)
- "You've been hurting since Maya died." or "You got lost in your powers."
- "She knows you can do better." or "Moms can forgive a lot."
- "Fine. Let's be B*stards" or "We're also alive."
If those land correctly, Safi leaves the lighthouse with Chloe and escapes the Observatory fire with Moses. You'll also unlock the "You're Coming With Me" bonus trophy or achievement for pulling this off.

Safi and Chloe in the lighthouse
How do you know if you saved everyone?
The confirmation comes at the Memorial scene. If all seven characters survived, the memorial wall gets replaced by a Wall of Heroes, a newspaper headline confirms no major casualties, and after Yasmin's speech, the Super Max trophy or achievement unlocks. If Max managed to save everyone and Chloe gives her the photo, Max destroys the photo herself, having made peace with her past, which is the emotional payoff the whole game builds toward.
For more story-driven walkthroughs and trophy guides across other games, browse more guides on GAMES.GG.

