Life Is Strange: Reunion marks the final chapter for Max Caulfield and Chloe Price, and Deck Nine Games has packed the experience with 30 trophies on PlayStation and 29 achievements on Xbox and Steam. The list looks short on paper, but the combination of missable collectibles, branching story choices, and backtalk encounters means you are almost certainly looking at two full playthroughs to clean everything up. Here is every trophy, what it requires, and the decisions worth tracking from the start.
How many trophies are in Life Is Strange: Reunion?
PlayStation players have 30 trophies to earn, including the coveted Platinum. Xbox and Steam players have 29 achievements, since neither platform uses a Platinum equivalent. The full list breaks down into nine standard trophies and 21 hidden ones, with the hidden trophies tied almost entirely to story moments and specific choices.

Full PS5 trophy list view
All standard trophies and achievements
These nine trophies are visible from the start and represent the backbone of any completionist run. Most require deliberate effort across a single playthrough.
Blue Haired Girl and Dead Girl Walking are the clearest indicator that two playthroughs are required. These two trophies are tied to the divergent Chloe versions, meaning you need to complete the full game twice with each version of the character.
All hidden trophies and achievements
The 21 hidden trophies are where Reunion gets genuinely demanding. Most are tied to specific dialogue choices, optional interactions, or story branches that are easy to miss on a blind run. The Life Is Strange Wiki on Fandom documents individual scene details that can help you pinpoint exactly where each moment occurs.

Chloe backtalk choice screen
Which hidden trophies are the trickiest?
Bottled It! and Second Chance are mutually exclusive in a single run since one requires stopping the fire as Chloe and the other as Max. Plan which character handles the fire sequence depending on which playthrough you are on.
Super Max is the hardest trophy in the list. Saving everyone possible requires making the right calls across the entire game, and a single missed decision can lock it out. Focus this one on your second, more informed playthrough after you know the story's structure.
Soul of a Poet during the Open Mic Night is the kind of trophy that disappears if you skip through dialogue too quickly. Sit through every poem without rushing.

Max's collectible photo wall
What does a full Platinum run look like?
Realistically, you are looking at two complete playthroughs. The first run should focus on collectibles (Photo Wall, Drugstore Makeup, All These Memories), evidence (Major Gumshoe), podcasts (Podcast Overload), and backtalk wins (Sass Queen). Keep the story choices that serve Super Max and You're Coming With Me in mind from the beginning.
The second run handles the alternate Chloe version, the mutually exclusive fire trophies, and any story branches you missed the first time.
According to the game's structure as outlined on Wikipedia's Life Is Strange: Reunion page, Reunion is the first entry in the series to feature both Max and Chloe as fully playable characters. That dual-protagonist setup is exactly why some trophies are character-specific and why a single playthrough cannot cover everything.
Playthrough planning at a glance
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