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How to Beat the Motorslice Helicopter Boss

Parry saw blades, climb the hull, and chainsaw all 3 weak points to defeat Motorslice's Chapter 2 Helicopter boss.

Nuwel

Nuwel

Updated May 25, 2026

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The Helicopter boss at the end of Chapter 2: Canal (listed as the Skyway chapter in some sources) is the second major boss fight in Motorslice and a noticeable step up from the Dump Truck. Where that first fight was mostly about climbing a stationary structure, this one demands you react quickly, parry at the right moment, and then use the arena itself to stay in the fight once the helicopter stops cooperating.

What makes the Helicopter boss different from the Dump Truck?

The Dump Truck sits on the ground and lets you work around it methodically. The Helicopter does not. It circles the arena constantly, and your window to board it only opens when you force it down. There are 3 weak points on its body, and the fight splits into two distinct phases depending on whether the boss is still throwing its saw projectiles.

The main threats are saw projectiles and ramming. The good news: the saw projectiles are also your best tool for grounding the boss in Phase 1.

Parry the saw to ground it

Parry the saw to ground it

How to beat the Helicopter boss: full step-by-step

Phase 1: Parry the saws and board the hull

When the fight starts, the Helicopter cuts laps around the arena. As it passes close to you, it launches circular saw blades in your direction. Your job is to parry them back.

A successful parry sends the saw back into the helicopter, which stuns it and forces it down to the ground. The moment it crashes, jump onto the side hull and start chainsawing. You can usually cover most of the body in a single run before the helicopter recovers and launches back into the air.

After the first boarding, the helicopter gets back up and resumes its patrol pattern.

Phase 2: Use arena structures to reach the boss

Here is where most players get stuck. Once you have dealt enough damage, the Helicopter stops throwing saws entirely. You can no longer parry your way to a free boarding window.

At this point, look at the structures around the arena. There are platforms and elevated surfaces you can climb to gain enough height to jump directly onto the helicopter as it passes beneath you. Watch the flight path, time your jump, and chainsaw whatever weak points remain.

You need to go around the helicopter's body a couple of times across both phases before the fight ends. The motorslice.org source confirms there are 3 weak points total.

Climb structures to reach the boss

Climb structures to reach the boss

Helicopter boss weak points at a glance

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All weak points are marked with yellow surfaces on the helicopter's body. Chainsaw them with a horizontal motorslice. The body is largely accessible once you are on it, so prioritize getting aboard over targeting a specific spot.

What happens after the fight?

Once all 3 weak points are destroyed, the Helicopter crashes. The fight ends and you move into Chapter 3, which introduces the Fur (Giant Mech) boss in the Sand Pit. That fight has 4 weak points and a drill arm that changes the arena dynamic considerably.

After testing both phases against the saw parry timing, the Helicopter fight reads as significantly more forgiving than the Crane Train fight in Chapter 4, which motorslice.org calls the hardest fight in Act 1. Think of Chapter 2 as the game's way of teaching you that parrying is not just defensive.

Chainsaw every yellow surface

Chainsaw every yellow surface

Tips that make this fight much easier

  • Stay mobile during Phase 1. The helicopter only throws saws when you are close. Closing the distance actively means more parry opportunities per lap.
  • Learn the flight path before acting. The helicopter follows a consistent patrol route. Spend one lap just watching it before committing to a jump in Phase 2.
  • Horizontal motorslice covers more ground. Once aboard, a horizontal chainsaw run lets you hit multiple yellow surfaces in one pass rather than stopping at each one.
  • Do not fall off mid-run. If you drop off the helicopter before destroying a weak point, you have to wait for the next boarding window. Prioritize staying on over rushing the chainsaw.

 

Where does the Helicopter fit in the full boss order?

Motorslice has 8 bosses total, one per chapter. The Helicopter sits at position 2 and serves as the game's introduction to aerial bosses and parry-based boarding. Every boss in the game follows the same core loop: find a way to climb the machine and chainsaw its yellow weak points. The Helicopter is the first fight where the environment itself becomes a tool you need to actively use.

For the full picture across all 8 fights, the Motorslice strategy guides cover every boss from the Dump Truck through to the Flying Train final boss.

If you enjoy this style of parkour-driven combat built around climbing and chainsawing colossal machines, it fits squarely in the adventure games genre alongside other action-platformers that reward spatial awareness over raw damage output.

Guides

updated

May 25th 2026

posted

May 25th 2026