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Assassin’s Creed Hexe Director Clint Hocking Leaves Ubisoft

Clint Hocking, creative director on Assassin’s Creed Hexe, has left Ubisoft. Here’s what it means for Hexe and who is taking over development.

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Hub

Updated Feb 27, 2026

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Clint Hocking, the creative director attached to Assassin’s Creed Hexe, has left Ubisoft.

The news was first reported by multiple outlets and later confirmed through industry sources, marking a significant leadership change for one of the most anticipated entries in the Assassin’s Creed franchise.

Hocking had been publicly associated with Hexe since its announcement as part of Ubisoft’s long-term Assassin’s Creed roadmap.

Who Is Clint Hocking?

Clint Hocking is known for his work on several major Ubisoft projects, including earlier Assassin’s Creed entries and Far Cry titles. He has been associated with the company for years and played a key role in shaping narrative-driven open-world experiences.

His involvement with Hexe signaled that Ubisoft was positioning the project as a stylistic shift within the franchise, with a darker tone and distinct direction compared to recent mainline entries.

What Happens to Assassin’s Creed Hexe?

Despite Hocking’s departure, development on Assassin’s Creed Hexe is continuing.

Reports indicate that leadership responsibilities have shifted to a seasoned internal team. Former Assassin’s Creed director Jean Guesdon has reportedly stepped into a more prominent role as the project moves forward.

Ubisoft has not indicated any delay or restructuring tied directly to the leadership change.

Why This Matters

Leadership changes during development can raise concerns, particularly for large-scale franchise titles.

Creative directors often shape:

  • Narrative tone
  • Gameplay direction
  • Thematic focus
  • Core design philosophy

Hexe has already been positioned as a darker, more atmospheric Assassin’s Creed entry, reportedly centered around themes of witchcraft and a more focused design approach.

Whether that vision changes under new leadership remains to be seen.

Ubisoft’s Broader Context

Hocking’s departure also arrives during a period of broader structural adjustments within Ubisoft.

The company has faced internal shifts, project delays and strategic reevaluations in recent years. Leadership transitions across studios have become more common as development cycles grow longer and production costs increase.

At this stage, there is no indication that Hexe is canceled or in crisis. The project remains part of Ubisoft’s long-term Assassin’s Creed plans under the Infinity platform structure.

What This Means for Fans

For players anticipating Hexe, the key takeaway is that development continues.

Creative transitions can influence tone and pacing, but major franchise projects typically rely on large collaborative teams rather than a single director alone.

The upcoming marketing cycle and future gameplay reveals will likely clarify whether Hexe’s identity remains consistent with earlier messaging.

Final Thoughts

Clint Hocking’s departure from Ubisoft marks a notable change for Assassin’s Creed Hexe, but not necessarily a derailment.

Hexe remains in development under experienced leadership. As more official details emerge, the impact of this shift will become clearer.

For now, the project continues, just under new creative oversight.

Assassin’s Creed Hexe Frequently Asked Questions

Has Clint Hocking left Ubisoft?

Yes. Clint Hocking has departed Ubisoft during the development of Assassin’s Creed Hexe.

Is Assassin’s Creed Hexe canceled?

No. Development is continuing under a different leadership structure.

Who is taking over Hexe?

Reports indicate that Jean Guesdon and an experienced internal team are overseeing continued development.

Will Hexe be delayed?

There has been no official announcement of a delay tied to this leadership change.

What is Assassin’s Creed Hexe about?

Hexe is described as a darker, more atmospheric entry in the Assassin’s Creed franchise.

 

Game Updates

updated

February 27th 2026

posted

February 27th 2026