The Bhaalspawn Saga may be getting a second life. Rumors are circulating that a remake of Baldur's Gate 2: Shadows of Amn is currently in development, with original co-lead designer Kevin Martens attached to the project. For fans of Baldur's Gate 3 who have been curious about the series' roots, this could be the most accessible entry point yet into the story that started it all.
The original team is apparently back in the room
Kevin Martens, who co-led design on the original Baldur's Gate 2 back in 2000, is reportedly working on this remake while simultaneously contributing to Exodus, the post-apocalyptic RPG from Archetype Entertainment. His involvement lends the rumor more weight than a typical anonymous leak. Here's the thing: having original creative talent return for a remake is exactly the kind of signal that suggests this isn't just a visual polish job.
The scope of the project remains unclear. Nobody has confirmed whether this is a straight remake with modernized visuals, or a full reimagining that brings the game in line with the systems and tone of Baldur's Gate 3. That distinction matters enormously to the fanbase.
What a remake actually needs to fix
Baldur's Gate 2 is widely regarded as one of the greatest RPG games ever made, but it was built for a 1990s audience using a version of D&D rules that most modern players have never encountered. The game runs on AD&D 2nd Edition mechanics, which means THAC0 (To Hit Armor Class 0), a combat system that runs in real-time with pause, and character interactions that feel sparse compared to what players expect after spending 100 hours with companions in Baldur's Gate 3.
Party banter, deep romance arcs, and turn-based combat are now table stakes for the genre. Baldur's Gate 2 has none of those in their modern form. A remake that simply redraws the sprites and calls it done would likely disappoint the wave of new fans who discovered the franchise through Larian's entry.
The real-time-with-pause combat system is the biggest question mark. It works well enough when you're cutting through groups of weaker enemies, but it doesn't capture the feel of a D&D session the way a proper turn-based system does. Whether the remake addresses this, or preserves it as a feature of the original experience, will define how the project is received.
The first game might be coming along for the ride
The rumors also suggest the original Baldur's Gate could be getting the remake treatment at the same time, with both projects reportedly in development consecutively. That would make sense from a storytelling perspective, since the Bhaalspawn narrative starts in the first game and the sequel loses a lot of its emotional weight without that context.
The first game has arguably more work to do. Its early chapters drag across largely empty grasslands, the main story takes a long time to find its footing, and certain character builds (Rogues and Wizards especially) can feel brutally underpowered through a significant portion of the campaign. A remake of the original would need more than new visuals to feel like a complete product in the current market.
Why Wizards of the Coast has every reason to do this
Baldur's Gate 3's commercial success created an enormous new audience for the franchise. Millions of players who had never heard of Irenicus or the Bhaalspawn storyline are now actively curious about where it all began. That's a market that essentially didn't exist five years ago.
Wizards of the Coast owns the D&D license and has a clear financial incentive to capitalize on that interest before it cools. A well-executed remake of Baldur's Gate 2, modernized with current RPG conventions, would land in front of an audience that is already primed and waiting.
The key here is execution. A half-hearted remaster would be a wasted opportunity. A genuine remake, one that preserves what made the original special while updating the systems that have aged poorly, could introduce the Bhaalspawn Saga to a generation that only knows it through callbacks in Baldur's Gate 3.
No release window, platform list, or official confirmation exists yet. If you want to get familiar with the franchise while waiting for more news, check out our in-depth review of Baldur's Gate 3 to see why the series benchmark is so hard to match.








