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Call of Duty: Black Ops 6 Multiplayer Review - IGN
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  4. Black Ops PS5 Port Has Unpatched 15-Year-Old PS3 Exploit

Black Ops PS5 Port Has Unpatched 15-Year-Old PS3 Exploit

Modders found that the original Black Ops PS3 save file encryption carried over unchanged to the new PS4/PS5 port, enabling XP exploits that wrecked multiplayer lobbies.

Eliza Crichton-Stuart

Eliza Crichton-Stuart

•

Updated Jul 20, 2026

Call of Duty: Black Ops 6 Multiplayer Review - IGN

If you jumped into Call of Duty: Black Ops multiplayer on PS4 or PS5 after the recent port dropped, you probably noticed something was off. Lobbies filling with players who somehow have maxed progression, XP counters climbing at impossible speeds, competitive matches turning into a total mess. Here's the thing: that problem traces back to a vulnerability that existed on PS3 over 15 years ago, and it appears nobody bothered to fix it before shipping the new port.

The port that carried its baggage forward

Call of Duty: Black Ops and Black Ops 2 landed on PS4 and PS5 recently as straightforward ports, not remasters. Activision was clear about that distinction from the start, and honestly, fans were fine with it. Getting two beloved entries back on modern PlayStation hardware with campaign, multiplayer, and Zombies intact sounded like a win. The problem is that "straightforward port" apparently meant carrying over some things that absolutely should have been left behind.

A modder who spoke publicly about the issue explained the mechanics in plain terms: the save file encryption on the PS4/PS5 version is identical to what existed on PS3. Players can copy a save file to a USB drive, run it through a site that decrypts the PS3 format, modify the XP values, and load it back onto a jailbroken PS4 or PS5. The exploit works precisely because Iron Galaxy and Activision did not update the encryption on the save data when building the port. That single oversight is the root cause of everything.

important
The current exploits involve save file manipulation for XP farming, not traditional aimbots or wallhacks. However, the underlying vulnerability could expand if left unaddressed.

What players are actually dealing with in lobbies

Right now, the exploits showing up in Black Ops 1 multiplayer are XP-based. Players mod their save files to farm experience far beyond what normal gameplay allows, often by spamming grenades at themselves repeatedly to trigger score events. The result is opponents in lobbies who have progressed at a rate that breaks the intended ranking system, which skews matchmaking and ruins the experience for anyone playing legitimately.

There are no widespread reports of aimbots or movement cheats at this stage, but the save file vulnerability being this accessible is a genuine concern. The barrier to entry is low enough that it spread quickly after the port launched.

Activision's response so far

Activision did react. Select playlists were disabled while the team investigated the reported problems, and a server-wide fix was pushed to some game modes shortly after. The modder who flagged the issue publicly noted, though, that other modes remain exploitable. Disabling playlists buys time but does not address the actual problem, which is the unmodified save encryption.

The key here is that a server-side fix can only do so much when the vulnerability lives in how save data is structured and validated. A proper resolution likely requires updating how the game handles save file encryption at a deeper level, something that was never done during the port process.

Why this keeps happening with legacy ports

This situation fits a pattern that shows up repeatedly when older games get ported to modern hardware without a full technical audit. Ports built to a tight timeline often prioritize getting the game running correctly over revisiting security assumptions that were made a decade ago. PS3-era save encryption was designed for PS3-era threat models. Bringing that code forward unchanged into a modern environment with jailbroken hardware and accessible decryption tools creates exactly this kind of gap.

The Black Ops 1 port is not unique in this regard, but it is a high-profile example because the franchise still carries a massive audience. Black Ops 1 multiplayer has genuine nostalgia value, and a lot of players came back specifically for competitive modes. Finding those modes compromised within days of launch stings.

Activision has confirmed it is investigating, so a more complete fix is likely in progress. You'll want to keep an eye on official patch notes from COD Updates for confirmation that the save file encryption issue has been properly addressed rather than just worked around. For broader context on what the game offers across all its modes, the Call of Duty: Black Ops 6 strategy guides and the wider gaming guides hub have you covered while the situation develops.

Eliza Crichton-Stuart author avatar

Eliza Crichton-Stuart

Head of Operations

Reports

updated

July 20th 2026

posted

July 20th 2026

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