If you have been waiting for Bloodborne to get some kind of official new treatment, here is your answer, though it is probably not the PC port anyone was hoping for. Sony Pictures Entertainment Motion Picture Group president Sanford Panitch took the stage at CinemaCon in Las Vegas and announced that Bloodborne is getting a full animated film adaptation, and it will be R-rated.
The announcement confirms the film will be produced by Sony Productions and Lyrical Animation, with Irish YouTuber JackSepticEye (real name Seán William McLoughlin) attached as a co-producer. Yes, that JackSepticEye.
Why JackSepticEye is actually a reasonable choice here
The 31.2 million YouTube subscribers alone make JackSepticEye one of the most followed gaming content creators on the platform, but the more specific connection is that Bloodborne is reportedly his favourite game. His Bloodborne playthrough on YouTube has pulled in nearly 5 million views, which is a pretty concrete signal that his passion for the FromSoftware title goes beyond a casual familiarity.
Here's the thing: co-producer credits on film adaptations can mean a lot of different things. At minimum, his involvement likely helps keep the project grounded in what actually makes Bloodborne compelling to the people who played it, rather than a sanitized version built around name recognition alone.
Lyrical Animation brings some relevant pedigree
Lyrical Animation is not coming into this cold. The studio is also working on a Death Stranding adaptation and an animated version of Hell Followed With Us, the YA dystopian horror novel. That is a studio that clearly has a taste for darker, stranger material, which bodes well for a Bloodborne project.
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The film has been confirmed as R-rated, meaning Sony is not trying to water down the game's notoriously brutal and grotesque tone to chase a broader audience.
That commitment to keeping the adaptation as violent as the source material is the single most reassuring detail in this announcement. Bloodborne's horror works precisely because it does not pull punches. A PG-13 version of Yharnam would be like a silent playthrough of the Cleric Beast fight.
Sony's broader push to turn its games into films and TV
This announcement sits inside a much larger strategy from Sony. The Last of Us on HBO set a high bar for game adaptations done right. A God of War TV series is in the works at Amazon. A live-action Legend of Zelda film is also on the way. Sony is clearly betting that its game library is a serious content pipeline, not just a one-off experiment.
Lyrical Animation's involvement in both Bloodborne and the Death Stranding anime suggests the studio is becoming a dedicated home for Sony's more unconventional properties. That pairing makes sense: both games share a dense, weird, lore-heavy world that rewards obsessive fans, exactly the kind of audience that will scrutinize every frame of an adaptation.

Cleric Beast, Bloodborne's first boss
What this means for the game itself
Nothing, practically speaking. Bloodborne remains a PS4 exclusive with no confirmed remaster, no PC port, and no remake on the horizon (FromSoftware reportedly turned down Sony's offer to greenlight a remake). The film announcement does not change any of that.
What it does signal is that Sony still sees Bloodborne as a valuable IP worth investing in, even if that investment is taking the form of animation rather than a new game or a port. For the segment of the fanbase that has been loudly asking for literally anything new from the franchise, this is at least something.
No release window or streaming platform has been announced yet. For now, you can catch up on the latest gaming news while the project develops, and keep an eye on what Lyrical Animation does with the Death Stranding adaptation as a potential preview of their approach to Sony's weirder properties. If you want to revisit the source material in the meantime, PS4 emulation has been improving steadily and Bloodborne is running better than ever on PC via emulators. Browse the latest reviews for more on what is worth playing right now while the wait continues.







