Roblox developer Gamefam has announced that Ricardo Briceno will take over as the company’s chief executive officer. Briceno, who has served as Gamefam’s chief business officer since 2021, will lead the company through its next growth phase, concentrating on commercial expansion and strengthening relationships with brands. His appointment comes as Gamefam continues to evolve its business model to integrate gaming, media, and cultural partnerships.
Briceno’s new role involves scaling the company’s advertising and brand partnerships platform and driving immersive in-game activations. He will work closely with Gamefam founder Joe Ferencz, who is transitioning to a strategic growth and innovation role. In this capacity, Ferencz will focus on supporting creators, leading innovation initiatives, and guiding long-term strategy rather than managing daily operations.
Background of Ricardo Briceno
Before joining Gamefam, Briceno spent more than a decade at Mattel, most recently as vice president of franchise marketing. During his time there, he developed strategies that extended the company’s brands beyond toys into content, digital gaming, and location-based entertainment. At Gamefam, he has been instrumental in expanding commercial relationships and shaping the company’s approach to partnerships with major consumer brands.
His experience in brand strategy and marketing positions him to continue building Gamefam’s role as a hub for interactive, brand-driven gaming experiences. In a statement, Briceno noted that the company’s next chapter will focus on scaling advertising and brand partnerships and furthering Gamefam’s influence at the intersection of gaming, media, and culture.
Joe Ferencz’s New Role in Innovation
As part of the leadership transition, Joe Ferencz will maintain a prominent presence within Gamefam, though his responsibilities will shift toward strategic initiatives. He will remain active in the Roblox community, collaborating with developers through the Gamefam Creator Fund, and guiding innovation projects within the studio. Ferencz emphasized his confidence in Briceno’s leadership, describing him as a trusted co-leader and experienced strategist who is well-equipped to take the company forward.
This transition marks a broader focus on commercial growth for Gamefam, aligning its operations with opportunities in brand partnerships and immersive in-game experiences, while retaining a strong commitment to creativity and the developer ecosystem.
Looking Ahead for Gamefam
With Briceno as CEO, Gamefam aims to strengthen its position as a developer of interactive experiences that bridge gaming, media, and brand engagement. The company’s updated leadership structure seeks to balance commercial expansion with ongoing support for creators and innovation within the Roblox platform.
Source: PocketGamer
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Frequently Asked Questions (FAQs)
Who is the new CEO of Gamefam?
Ricardo Briceno has been appointed as Gamefam’s CEO. He previously served as the company’s chief business officer.
What will Joe Ferencz’s role be after the CEO transition?
Joe Ferencz will move into a strategic growth and innovation role, focusing on long-term strategy, creator support, and innovation initiatives.
What experience does Ricardo Briceno bring to Gamefam?
Briceno has over 12 years of experience at Mattel, including leadership in franchise marketing, brand strategy, and extending brands into digital gaming and content.
What is Gamefam focusing on under the new CEO?
The company plans to expand its advertising and brand partnerships platform, strengthen commercial relationships, and continue developing immersive in-game experiences.
Will Gamefam continue to support creators on Roblox?
Yes, the company will maintain its focus on the Roblox community through initiatives like the Gamefam Creator Fund and ongoing innovation projects.




