Hades II spent the better part of six months as a Nintendo Switch 2 console exclusive. That changes next month.
Supergiant Games has confirmed that Hades II will release on PlayStation 5 and Xbox Series X|S on April 14, 2026, according to the official release announcement. The game will also be available on Xbox Game Pass at launch, meaning subscribers can jump in on day one at no extra cost.
What PS5 and Xbox players are actually getting
This isn't a barebones port. The console release will include all post-launch patches that have already shipped on PC and Switch 2 since the game's original September 25, 2025 launch. That means players on PlayStation and Xbox are starting with the most updated build of the game, not the version that shipped on day one.

Boon selection in Hades II
Supergiant also confirmed that some "bonus content" will be included, though the studio hasn't shared specifics on what that actually means. Whether it's cosmetics, a new story beat, or something else entirely is still unknown.
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Hades II will be available on Xbox Game Pass at launch on April 14, 2026, alongside its PS5 and Xbox Series X|S release.From Switch 2 exclusive to full console rollout
The road to this point started back in December 2022, when Hades II was announced at The Game Awards as a direct sequel to the original Hades, a game that swept through Game of the Year conversations in 2020. The original launched in September 2020 after a December 2018 Early Access debut on PC.
The sequel followed a similar path, spending time in PC Early Access before hitting v1.0. When it launched on September 25, 2025, it did so as a timed console exclusive on Nintendo Switch 2, a deal that's now run its course.

Hades II title screen
The wait for console players who skipped Switch 2
For anyone who has been holding off on a Switch 2 purchase specifically to play Hades II, April 14 is the date to circle. The game puts players in control of Melinoe, the immortal Princess of the Underworld, fighting through a larger mythic world than the original while the forces of the Titan of Time close in from every direction. Supergiant describes the story as one that "continually unfolds through your every setback and accomplishment," which is exactly the kind of loop-driven narrative the studio built its reputation on.
What surprised most players who got in early is how much the scale expanded compared to the first game. More biomes, more boons, more systems layered on top of each other. The deeper you get, the more it reveals. For roguelite fans on PS5 and Xbox who have been watching from the sidelines, the wait is almost over. Check out more gaming news and reviews at GAMES.GG for coverage as the April 14 launch approaches.







