Three months into Bungie's sci-fi extraction shooter, Marathon is getting its first full season reset. Season 2 arrives on Tuesday, June 2, and the timing matters more than usual because Bungie is running a free open play week alongside the launch, making it the single best opportunity to pull lapsed players and curious newcomers back into the game.

Season 2 Sentinel class screen
When Season 2 goes live around the world
Based on Bungie's previous update cadence, Season 2 is expected to go live at 1 p.m. EDT on June 2. Here's the full breakdown across major time zones:
Marathon is a live-service game, so server delays at launch are possible. Check the official Marathon server and update status page before assuming something is broken on your end.
The free open play window kicks off at the same time, meaning anyone who hasn't bought in yet can jump in without paying anything for a full week. Given that player retention has been one of Marathon's most visible struggles since launch, this is a direct response to that.
What the gear wipe actually means for you
Here's the thing most players haven't fully processed yet: everything you've accumulated in Season 1 is gone when Season 2 starts. Inventory wiped. Progress reset. Everyone drops back to zero.
That sounds brutal, but it's the design philosophy baked into Marathon's seasonal structure. The wipe creates a level playing field at the start of each season, which is part of what makes the extraction loop feel meaningful. You're not just grinding indefinitely; you're racing against other runners who are all starting from the same position.
The new progression system coming in Season 2 is called the Cradle. It functions like a seasonal skill point tree where you feed unwanted items into it for experience, level it up, and spend earned energy on stat buffs for your runner. It's a direct answer to the complaint that progression between runs felt too flat in Season 1.
Everything new dropping on June 2
The Sentinel is the headline addition. This new shell is built around area denial and defense, with abilities like the Defender System and Snare Mine designed to trap opponents and hold space. It's a meaningful contrast to the more aggressive playstyles the current roster rewards.
The Dire Marsh map is getting a night variant, and it's not just a visual reskin. Playing it requires a flashlight, vector rounds, grenades that illuminate the environment, and darksight scopes. Two new weapons also arrive with Season 2: an SMG and a battle pistol, plus 8 new chips.
Two notable returning features have staggered dates. Cryo Archive comes back on June 11, and ranked mode returns on June 14, so the first week or so of Season 2 is purely unranked open play.
For players who want the full picture on what's changing, Bungie's official blog covers the complete Season 2 notes. For broader gaming coverage, our game reviews and gaming guides sections have you covered as the season rolls out.








