20 Years On, Nintendo DS Is Still The ...

Nintendo DS Games That Are Fun From the Very Beginning

The Nintendo DS library is packed with games that earn your attention immediately. Here are the titles that skip the slow burn and deliver fun from minute one.

Eliza Crichton-Stuart

Eliza Crichton-Stuart

Updated Apr 14, 2026

20 Years On, Nintendo DS Is Still The ...

Pick up a Nintendo DS today and you are staring down one of the most densely packed handheld libraries ever assembled. Over 1,800 games released across the DS family between 2004 and 2014, and the best of them share one quality that still holds up: they grab you immediately. No 40-minute tutorial. No slow-walking escort mission before the real game starts. Just fun, right from the title screen.

The key here is that the DS era produced games designed around short play sessions. Developers knew players were on buses, in waiting rooms, stealing 20 minutes before bed. That constraint forced tight, immediate design. The games that survived that crucible are worth tracking down.

The games that get going immediately

New Super Mario Bros. is the obvious starting point. The 2006 DS original dropped players into World 1-1 with zero ceremony, and the momentum never stalled. It was the first new 2D Mario on a home or handheld platform since Super Mario World on the SNES, and that context mattered. The dual-screen setup gave the map its own dedicated display, and the game felt fresh in a way that its many sequels gradually eroded. You'll want to start here if you have never touched the series.

Mario Kart DS from 2005 deserves equal attention. The career mode opens fast, the controls feel immediate, and the track design across its 16 original courses is some of the best the franchise has produced. What most players miss is that the DS version introduced online play to the Mario Kart series for the first time, via Nintendo Wi-Fi Connection. That infrastructure is long gone, but the single-player and local multiplayer remain excellent.

Bowser's Inside Story, released in 2009, is the third entry in the Mario and Luigi RPG series and widely considered its peak. The setup, Mario and Luigi navigating the inside of Bowser's body while Bowser himself stomps around the overworld, is absurd in the best way. Battles start within the first 10 minutes and the writing is sharp enough that adults will laugh at jokes kids will miss entirely.

The DSiWare gem that punched above its price

Shantae: Risky's Revenge, released in October 2010 via DSiWare, is a different kind of immediate. WayForward built a full-scale Metroidvania into a download-only title that cost a fraction of a retail release. The half-genie protagonist's belly-dance transformation mechanic clicks within minutes, and the pixel art holds up better than most things from that era. As Nintendo Life noted in their original coverage, it felt like "an absolute jewel" on Nintendo's download service. Director's Cut versions exist on Wii U and Switch for those without a DS, but the original DSiWare release is where the magic started.

Rhythm games that need no warm-up

The DS produced two of the greatest rhythm games ever made, and both are playable from the first moment. Osu! Tatakae! Ouendan, a Japan-only release, and its Western counterpart Elite Beat Agents from 2006 use the touchscreen to tap, slide, and spin through music sequences tied to absurd visual stories. Elite Beat Agents received a 9/10 from Nintendo Life, while the Ouendan sequel earned the site's full marks. The learning curve is almost nonexistent for the first few songs, and the difficulty ramps naturally from there.

Rhythm Heaven from 2009 takes a different approach. Each of its 50 minigames teaches its mechanic in roughly 30 seconds and then tests it immediately. There is no overworld, no story, just a sequence of musical challenges that range from frog-catching to samurai slicing. The game's confidence in its own design is remarkable.

The RPG that trusts you to keep up

Pokémon HeartGold and SoulSilver, released in 2010, are remakes of the Game Boy Color originals but built with enough additions that they feel like complete games. The Pokémon-following mechanic, where your lead Pokémon walks behind you on the overworld, was reintroduced here after its absence in Diamond and Pearl, and it remains one of the most charming features the series has ever had. The game opens in New Bark Town with minimal fuss and hands you your starter within the first few minutes.

Here's the lowdown: the DS library rewards players who go looking. Physical cartridges are still findable, prices on most titles remain reasonable compared to other retro handheld markets, and the games themselves hold up because they were designed to deliver value fast. For more deep dives on classic Nintendo hardware and software, browse more guides covering everything from handheld history to modern recommendations.

What this means for gamers today is simple. The DS is not a nostalgia exercise. It is a library full of games that understood player time was limited and designed accordingly. That philosophy never goes out of style. For a broader look at what the Nintendo ecosystem has produced across its best hardware generations, the latest reviews are a solid next stop.

Reports, Lists, Top Games

updated

April 14th 2026

posted

April 14th 2026

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