Two million units. That is the number Konami has officially confirmed for Silent Hill f in combined shipments and digital sales, as of April 22, 2026. The psychological horror game hit one million on its first day back in September 2025, which was already a strong signal for the franchise. Doubling that figure in under eight months confirms this was not a one-day spike.
From launch day to long tail
The one-million-on-day-one number was impressive on its own. Horror games rarely move that kind of volume at launch, and Silent Hill f had the added challenge of being a new entry in a series that had been dormant for years before the Silent Hill 2 Remake brought it back into mainstream conversation. Holding momentum past that initial surge and reaching two million total is where the real story is.
The game launched on PS5, Xbox Series X|S, and PC through Steam, the Epic Games Store, and the Microsoft Store. Spreading across five storefronts gave Konami a wider net than a platform-exclusive release would have, and the numbers suggest players across all three platforms showed up.

Ebisugaoka consumed by fog
What Ryukishi07 and Akira Yamaoka built
Silent Hill f is set in rural Japan, following Hinako Shimizu as her town of Ebisugaoka disappears into a sudden, suffocating fog. The game was written by Ryukishi07, the author behind the When They Cry series, which brought a specific kind of slow-burn psychological dread to the project that longtime Silent Hill fans responded to strongly. Akira Yamaoka handled the soundtrack, continuing his decades-long connection to the series.
Here's the thing: the combination of Ryukishi07's narrative instincts and Yamaoka's sound design gave Silent Hill f a distinct identity rather than leaning entirely on nostalgia. That creative bet appears to have paid off commercially.

Sanity and Focus system HUD
What the numbers mean for Konami's horror push
This milestone lands alongside news that the Silent Hill 2 Remake has now topped 6 million players, which puts the broader franchise revival in a different light. Konami is not just coasting on the Remake's reception. Silent Hill f generating two million in sales on its own suggests the publisher has successfully expanded the audience rather than just recycling it.
The two million figure covers both physical shipments to retailers and digital sales combined, which is the standard way Konami reports these numbers. Sell-through to actual consumers may differ slightly from shipment totals.
For players still working through the game, our Silent Hill f monsters and how to survive them guide covers every creature encounter in detail, including the psychological design logic behind each enemy type, which adds a layer to how the game's horror actually functions.
Where the franchise goes from here
Two successful entries in quick succession puts Konami in a position it has not occupied in the horror space for a long time. The question now is whether this momentum translates into another new entry, expanded content for Silent Hill f, or something else entirely. Konami has not announced anything beyond this sales update.
For players who want to get the most out of what is already there, our full Silent Hill f guide collection covers everything from collectible locations to the sanity and focus systems in depth.







