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Nintendo Switch 2 Sales Crater in Japan After Price Hike Lands

Switch 2 hardware sales in Japan fell from 247,880 units to just 31,751 in a single week after Nintendo's price increase took effect on May 25.

Eliza Crichton-Stuart

Eliza Crichton-Stuart

•

Updated Jun 6, 2026

inKONBINI: One Store. Many Stories ...

The numbers are stark. Nintendo Switch 2 hardware sales in Japan dropped from a peak of 247,880 units to just 31,751 in the week ending May 31, the first full week after Nintendo's price increase came into effect on May 25. That's an 87% week-over-week decline, and it's already generating the kind of discourse that tends to run hotter than the actual data warrants.

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What the stampede looked like in reverse

Here's the thing: the week before the price hike, Japanese consumers were buying Switch 2 units at a pace that was never going to hold. The 247,880 figure from the prior week wasn't organic demand. It was a deadline. With only 17 days' notice before the price increase landed, anyone who had been sitting on the fence essentially sprinted to a retailer. Scalpers bulk-bought at the old price. Two months of latent demand got compressed into a single fortnight.

The 31,751 units sold post-hike aren't a crash. They're the silence after the stampede. For context, Switch 2 had been averaging closer to 40,000 to 45,000 units per week in Japan before the pre-hike surge inflated those numbers. This week came in below that baseline, but not dramatically so given how many future buyers already pulled their purchases forward.

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Japan is disproportionately affected by this price increase compared to other regions. The hike represents roughly double the original Switch launch price in yen terms, a steeper relative increase than what North American or European buyers are facing.

The original Switch is now basically a footnote

The more telling hardware story sits further down the chart. The standard Switch 1 model sold just 299 units for the week, putting it behind the Xbox Series X Digital Edition at 408. That's not a typo. In Japan, a region where Xbox has historically been an afterthought, the original Switch fell below Microsoft's console in weekly hardware sales.

The combined Switch 1 family (OLED, Lite, and standard) totalled 6,271 units, while PS5 across all SKUs came in at a combined 8,373. That's enough for Sony to technically "win" the week in Japan, which almost never happens when Nintendo hardware is in the picture.

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Switch 2 still outsold every other individual SKU by a wide margin, and its lifetime total in Japan has now reached 5,865,213 units. That's approaching the PS5's entire Japanese lifetime figure of roughly 5.9 million across all models.

Tomodachi Life holds firm while new entries debut

On the software side, Tomodachi Life: Living the Dream continues its run at the top of the charts with another 52,483 copies sold, pushing its Japanese total past 1.25 million. The game kept 007 First Light's PS5 debut from claiming the number one spot, which is a meaningful statement about the staying power of Nintendo's social sim.

Elsewhere, Utawarerumono: Past and Present Rediscovered from AQUAPLUS debuted in both fifth (PS5, 6,225 units) and ninth (Switch 2, 2,863 units), while Demon Kill Demon: Yomi 1985 made its chart debut at seventh with 3,719 units on Switch. Pokémon Pokopia held third on Switch 2 with 14,122 sales and a cumulative total now past 1 million in Japan. Mario Kart World sits at sixth with 5,865 units and a lifetime total approaching 3 million.

Reading the next few weeks correctly

What most players miss when these charts get shared around is that a single week of post-hike data tells you almost nothing about long-term demand. The pre-hike period artificially pulled forward purchases that would have been spread across several weeks. The real test is whether Switch 2 weekly sales stabilize somewhere around or above the 40,000-unit pre-surge baseline, or whether they settle meaningfully lower and stay there.

Upcoming software will be a significant factor. Splatoon Raiders is heavily anticipated in Japan, a market where the series is particularly strong, and a Nintendo Direct has been rumoured for the near future. Big first-party announcements have historically moved hardware units in Japan quickly.

The key here is that Japan is also entering the quieter summer period for gaming hardware. Reading a post-hike, post-surge, post-Golden Week dip as a structural decline would be premature. The coming six weeks will tell a far clearer story.

For a broader look at how Nintendo's current lineup stacks up, check out our game reviews or head to our gaming guides for everything you need across the Switch library as the summer slate takes shape.

Eliza Crichton-Stuart author avatar

Eliza Crichton-Stuart

Head of Operations

Reports

updated

June 6th 2026

posted

June 6th 2026

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