Grand Theft Auto V: Enhanced - PC ...

Take-Two gains $1 billion after GTA Online revenue leak stuns investors

A Rockstar data breach accidentally confirmed GTA Online earns around $8 million per week, sending Take-Two's market value up by over $1 billion in a single trading session.

Eliza Crichton-Stuart

Eliza Crichton-Stuart

Updated Apr 15, 2026

Grand Theft Auto V: Enhanced - PC ...

A hacker group demanded $200,000 from Rockstar Games, didn't get it, and then released stolen internal data anyway. The twist nobody saw coming: the leak ended up being great news for Take-Two Interactive.

What the leaked numbers actually say

Among the internal documents that surfaced from the breach, financial data pointed to Grand Theft Auto Online generating somewhere in the neighborhood of $8 million per week. That figure also came with a notable breakdown: roughly 97% of that revenue flows in from console players, which goes a long way toward explaining why Rockstar has been quiet about a PC release for GTA 6. If nearly all of GTA Online's money comes from PlayStation and Xbox, the incentive to prioritize PC is a lot weaker than fans might hope.

Here's the thing: none of this was officially disclosed. Investors were essentially working blind on how much GTA Online was still pulling in more than a decade after launch. The leak changed that overnight.

A $1 billion swing in one trading session

Take-Two shares closed on April 13 at $201.36, giving the company a total market value of $37.28 billion. When markets opened on April 14, the stock jumped almost immediately. Within the first hour of trading, shares hit $207.78, pushing Take-Two's valuation to $38.48 billion. That's over $1 billion in added value before most people had finished their morning coffee.

By end of day, shares settled at $205.10, bringing the total to $37.98 billion. Still a meaningful gain over the pre-leak close, and a clear signal that the revenue confirmation moved the needle for investors who had been guessing at GTA Online's staying power.

Context: Take-Two is still climbing back

These prices are still well below Take-Two's record highs, which peaked above $260 per share. The publisher was one of several major gaming companies whose stock took a hit after investors reacted to news of Google's Project Genie AI initiative, which spooked the market into questioning the long-term value of traditional game development. Take-Two's response at the time was blunt: Project Genie is not in the same ballpark as a real game engine. Share prices have not fully recovered since that drop.

The GTA Online leak, then, serves as a useful reminder to the market that actual games with actual player bases generate actual money. Consistently. Week after week. For years.

What this means for GTA 6 expectations

Separate analysis from community researchers, digging through the same leaked financial documents, suggests Rockstar North has likely spent over $2 billion developing GTA 6. That's an enormous bet, but the GTA Online revenue data makes it look a lot less reckless. If a 12-year-old online mode is still generating $8 million a week, the upside on a new entry with a modern online infrastructure is hard to overstate.

The key here is that GTA Online never really stopped growing. It kept pulling in players through regular content updates, and the Shark Card economy kept monetization ticking along without the game needing a sequel to justify its existence. GTA 6's online component, launching into that established audience, is the real long-term prize for Take-Two.

For players, none of this changes what's on the screen. But it does confirm what most GTA Online regulars already knew: Rockstar built something that prints money, and the people holding Take-Two stock are only now getting the receipts. Keep an eye on our latest gaming news as GTA 6's release approaches and investor attention on Rockstar intensifies. For broader context on the biggest titles heading into the rest of the year, browse our reviews to see what else is worth your time.

Reports

updated

April 15th 2026

posted

April 15th 2026

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