Insomniac Games dropped a new cinematic trailer for Marvel's Wolverine this week, and within hours it was pulling in views at a serious clip. The problem? The comment section had other plans.
The "Ain't No Hero" trailer crossed 1 million views on YouTube and racked up nearly 5,000 comments. On paper, that sounds like a win. In practice, the overwhelming majority of those comments have nothing to do with Logan, Lady Deathstrike, or the Sabretooth team-up teased in the footage. They're about physical discs.
Sony's disc decision follows every PlayStation trailer now
Back in early 2026, Sony announced it would stop producing physical discs for PlayStation games starting in January 2028. The backlash was immediate and has shown no signs of cooling. Players have been using every piece of PlayStation-adjacent content as a venue to make their frustration heard, and the Wolverine trailer became the latest target.
Some of the top comments were pointed. "At least I get to have a physical copy of this game," one commenter wrote, referencing the confirmed disc version of Marvel's Wolverine. Another flipped Sony's own marketing back at them: "Play has limits" (a dig at the PS5 tagline "Play Has No Limits"). A third comment cut even more directly: "People are mad about our physical disc decision, quick, release the new Wolverine trailer!"
The pattern extended to X (formerly Twitter), where players posted the trailer alongside disc imagery and statements like "NO DISC? NO MONEY." One user addressed Insomniac directly, calling Wolverine "one of the last games" they'd buy if Sony doesn't reverse course.
What made this trailer different from Spider-Man
The contrast with previous Insomniac trailers is stark. The cinematic trailers for both Marvel's Spider-Man and Marvel's Spider-Man 2 drew overwhelmingly positive responses. Comments celebrated the characters, the visuals, the storytelling. The Wolverine trailer has the same production quality and arguably more interesting story beats, but the goodwill simply isn't there right now.
Here's the thing: this isn't really about Wolverine at all. The game itself, launching as a PS5 exclusive on September 15, 2026, has generated genuine excitement. The Lady Deathstrike reveal landed well with Marvel fans. The Sabretooth angle has people speculating about the story structure. If you strip out the Sony frustration, there's a lot to be interested in.
But players aren't in a mood to separate the two right now. Sony's disc announcement has functioned like a tax on every piece of PlayStation content, and Insomniac, despite having no control over platform policy, keeps absorbing the hits.
The collector community isn't going anywhere
Physical game collectors have been one of the most vocal groups in gaming for years, but Sony's announcement gave them a concrete deadline to rally around. The 2028 cutoff means every disc release between now and then carries a kind of symbolic weight. Wolverine's September 2026 launch puts it squarely in that window.
What most players miss is that the frustration isn't purely sentimental. It connects to broader concerns about digital ownership, refund policies, and what happens to a game library if a storefront changes its terms or shuts down. Those are real questions without clean answers, and Sony hasn't offered much in the way of reassurance.
The company has given no indication it plans to reverse the decision. Retailers have spoken out. Players have flooded comment sections. The conversation isn't going away.
For everything confirmed about the game itself, including how its level design and structure actually work, the Marvel's Wolverine guides collection has the breakdown you need. If the open world question has been on your mind, the answer might surprise you: check out whether Marvel's Wolverine is an open world game before September 15 rolls around.








