Mega Evolutions are the single biggest swing you get in any Pokémon Champions match. You only get one per game, regardless of how many Mega Stones your team is carrying, so picking the right mon and triggering it at the right moment can flip a losing game entirely. With Pokémon Champions launching on April 8, 2026, the roster of available Megas has expanded significantly, pulling in new forms first seen in Pokémon Legends: Z-A and giving them official, confirmed abilities for the first time.
This guide covers every confirmed Mega Evolution currently available in Pokémon Champions, the abilities they carry, how to get the Mega Stones you need, and which new abilities are worth building around.
What are the brand-new abilities in Pokémon Champions?
Four abilities are making their debut in Pokémon Champions as genuinely new mechanics rather than returning effects:
- Mega Sol (Mega Meganium): Treats all weather-dependent moves as if harsh sunlight is active, even when no weather is set. This creates a passive sun team that never needs Drought support.
- Dragonize (Mega Feraligatr): Converts every Normal-type move into a Dragon-type move and adds a 20% power boost on top. Feraligatr's Water/Dragon typing pairs with this in interesting ways.
- Piercing Drill (Mega Excadrill): Contact moves punch through protection moves like Protect and Detect, dealing 25% of the damage they would normally deal. This ability was introduced specifically in Pokémon Champions.
- Spicy Spray (Mega Scovillain): Guarantees a burn on any opponent that hits Scovillain with a damaging move. Passive chip damage with no setup required.

Mega Greninja Protean in action
All new Mega Evolutions from Pokémon Legends: Z-A
These 23 Mega Evolutions were first introduced in Pokémon Legends: Z-A and are now playable in Pokémon Champions at launch, with their abilities confirmed for the first time.
| Pokémon | Type | Ability | What it does |
|---|---|---|---|
| Mega Clefable | Fairy/Flying | Magic Bounce | Reflects status moves back at the user |
| Mega Victreebel | Grass/Poison | Innards Out | Deals damage equal to remaining HP when knocked out |
| Mega Starmie | Water/Psychic | Huge Power | Doubles the Attack stat |
| Mega Dragonite | Dragon/Flying | Multiscale | Halves damage taken at full HP |
| Mega Meganium | Grass/Fairy | Mega Sol | Uses moves as if harsh sunlight is active |
| Mega Feraligatr | Water/Dragon | Dragonize | Normal moves become Dragon-type with 20% power boost |
| Mega Skarmory | Steel/Flying | Stalwart | Ignores redirection moves like Follow Me |
| Mega Chimecho | Psychic/Steel | Levitate | Full immunity to Ground-type moves |
| Mega Froslass | Ice/Ghost | Snow Warning | Summons hailstorm on entry |
| Mega Emboar | Fire/Fighting | Mold Breaker | Moves bypass opposing abilities |
| Mega Excadrill | Ground/Steel | Piercing Drill | Contact moves hit through protection for 25% damage |
| Mega Chandelure | Ghost/Fire | Infiltrator | Bypasses Substitute, Reflect, and Light Screen |
| Mega Golurk | Ground/Ghost | Unseen Fist | Contact moves fully bypass protection moves |
| Mega Chesnaught | Grass/Fighting | Bulletproof | Immune to most ball and bomb moves |
| Mega Delphox | Fire/Psychic | Levitate | Full immunity to Ground-type moves |
| Mega Greninja | Water/Dark | Protean | Changes type to match the move being used |
| Mega Eternal Floette | Fairy | Fairy Aura | Boosts all Fairy-type moves by 33% for all battlers |
| Mega Meowstic | Psychic | Trace | Copies the opposing Pokémon's ability on entry |
| Mega Hawlucha | Fighting/Flying | No Guard | All moves from and against this Pokémon never miss |
| Mega Crabominable | Fighting/Ice | Iron Fist | Boosts punching moves by 20% |
| Mega Drampa | Normal/Dragon | Berserk | Boosts Special Attack when HP drops to half or below |
| Mega Scovillain | Grass/Fire | Spicy Spray | Burns the attacker when hit by a damaging move |
| Mega Glimmora | Rock/Poison | Adaptability | Raises STAB bonus from 1.5x to 2x |
All classic Mega Evolutions in Pokémon Champions
The older Mega forms from the main series games are also present. These abilities are unchanged from their original appearances.
| Pokémon | Ability |
|---|---|
| Mega Venusaur | Thick Fat |
| Mega Charizard X | Tough Claws |
| Mega Charizard Y | Drought |
| Mega Blastoise | Mega Launcher |
| Mega Beedrill | Adaptability |
| Mega Pidgeot | No Guard |
| Mega Alakazam | Trace |
| Mega Slowbro | Shell Armor |
| Mega Gengar | Shadow Tag |
| Mega Kangaskhan | Parental Bond |
| Mega Pinsir | Aerilate |
| Mega Gyarados | Mold Breaker |
| Mega Aerodactyl | Tough Claws |
| Mega Ampharos | Mold Breaker |
| Mega Steelix | Sand Force |
| Mega Scizor | Technician |
| Mega Heracross | Skill Link |
| Mega Houndoom | Solar Power |
| Mega Tyranitar | Sand Stream |
| Mega Sceptile | Lightning Rod |
| Mega Blaziken | Speed Boost |
| Mega Swampert | Swift Swim |
| Mega Gardevoir | Pixilate |
| Mega Sableye | Magic Bounce |
| Mega Mawile | Huge Power |
| Mega Manectric | Intimidate |
| Mega Sharpedo | Strong Jaw |
| Mega Camerupt | Sheer Force |
| Mega Altaria | Pixilate |
| Mega Banette | Prankster |
| Mega Absol | Magic Bounce |
| Mega Glalie | Refrigerate |
| Mega Salamence | Aerilate |
| Mega Metagross | Tough Claws |
| Mega Lopunny | Scrappy |
| Mega Garchomp | Sand Force |
| Mega Gallade | Inner Focus |
| Mega Audino | Healer |
How do you Mega Evolve in Pokémon Champions?
Mega Evolution requires a Mega Stone specific to the Pokémon you want to evolve. Once a Mega Stone is held by the applicable Pokémon, press R during battle to trigger the transformation. You can only activate Mega Evolution once per match, even if multiple Pokémon on your team are holding Mega Stones.
There are three ways to get Mega Stones:
- Store purchase using VP (the in-game currency)
- Monthly pass premium tier rewards
- Free objectives and tutorials for select stones

Drought activates on Mega Charizard Y entry
Which new Mega Evolutions are worth using competitively?
After looking at the ability list, a few stand out as genuinely strong picks for team building:
Mega Greninja with Protean is the most flexible attacker in the new roster. Changing type to match each move means it always gets STAB, and Water/Dark gives it solid neutral coverage to start.
Mega Dragonite with Multiscale is a reliable setup sweeper. Taking half damage at full HP gives it a free turn to set up, and Dragon/Flying is a strong offensive typing.
Mega Glimmora with Adaptability turns its Rock/Poison STAB moves into 2x multipliers instead of the standard 1.5x. That is a significant damage increase that rewards mono-type move sets.
Mega Skarmory with Stalwart is a direct counter to Follow Me and Rage Powder redirect strategies, which are staples of doubles formats. Steel/Flying typing already makes it hard to hit.
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