Bathyal Zone 300M-2 | Reveries in the ...
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Reverse: 1999 Reveries in the Rain Mode Guide

Master Reveries in the Rain in Reverse: 1999. Farm Euphoria materials, unlock Myth Manifests, and clear every Zone depth.

Nuwel

Nuwel

Updated Apr 29, 2026

Bathyal Zone 300M-2 | Reveries in the ...

Reveries in the Rain is Reverse: 1999's permanent farming mode, and it does a lot more than hand you Euphoria materials for showing up. There are three distinct sub-modes packed inside it, each with its own progression logic, resource caps, and team-building constraints. Getting your head around all three early saves you from wasting Trance charges, missing limited Myth Manifest windows, and leaving points on the table in Vibrations of Volatility.

What is Reveries in the Rain?

Reveries in the Rain is a permanent game mode in Reverse: 1999 designed around farming Euphoria materials, the upgrade currency that powers character Euphoria unlocks. The mode is split into three sections: Depths of Myth, Isle of Echoes, and Vibrations of Volatility. Each section feeds into the others in some way, so understanding the full picture matters before you start grinding.

Depths of Myth zone select

Depths of Myth zone select

How does Depths of Myth work?

Depths of Myth is the core of Reveries in the Rain. According to the Reverse: 1999 Gnomon fan resource, it is described as "the most complete and expansive part of the consciousness remnants" and acts as the primary exploration target for the mode.

The structure is straightforward: Depths of Myth is divided into multiple Zones, and each Zone contains 10 stages that must be cleared in sequence. You cannot skip ahead. The 10th stage in every Zone is a special one that splits into several sub-stages rather than a single fight.

What rewards does Depths of Myth give?

Every stage you clear drops Euphoria materials. The 10th special stage in each Zone goes further, also awarding Clear Drops on top of the standard Euphoria haul. Clearing deeper Zones increases the volume of materials you earn from Trance raids, so pushing your depth ceiling directly amplifies your passive farming rate.

How does the Trance system work?

Trance is the stamina-adjacent system inside Reveries in the Rain. Clearing the 5th stage of the Euphotic Zone unlocks it. Once active, Trance lets you raid Euphoria materials without replaying stages manually.

The key numbers to know:

  • 4 Trance chances are restored every Monday at 5:00 AM
  • The maximum storage cap is 8 Trance chances
  • Clearing deeper into Depths of Myth increases the material rewards from each Trance use

Zone depth breakdown

The Zones in Depths of Myth follow an ocean-depth naming convention. Based on Gnomon's zone data, here is how the progression tiers map out:

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The 10th stage in each depth tier (100m, 200m, 300m, 400m, 500m) splits into multiple sub-stages, which is why you see entries like 400m-i through 400m-iv in the zone list.

How does Isle of Echoes work?

Isle of Echoes is a trial mode that unlocks alongside Trance, again gated behind clearing the 5th stage of the Euphotic Zone in Depths of Myth. Its purpose is to unlock and level up Myth Manifests, which are powerful companion entities that support your team in battle.

Each stage in Isle of Echoes requires exactly 4 characters plus the specific Myth Manifest assigned to that challenge. Clearing the first layer of any stage unlocks that stage's corresponding Myth Manifest for use in your team.

What are Myth Manifests?

Myth Manifests are described by Gnomon as "manifestations of consciousness and condensations of arcane powers" that guard the remnants they are bound to. In practical terms, they function as a fifth party member with both active skills and passive effects.

During battle, when specific conditions are met, you can use a Myth Manifest's incantations without spending your team's AP. The incantation resolves during your turn alongside your other actions, meaning it does not cost you tempo.

Passive effects from Myth Manifests activate automatically once conditions are met and grant team-wide buffs. These passives grow stronger as the Myth Manifest levels up.

Current Myth Manifests

Based on Gnomon's data, the following Myth Manifests are currently in the mode, each tied to a specific archetype affinity:

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Leveling a Myth Manifest requires clearing its corresponding stages in Isle of Echoes. Each level-up also grants map fragments used to light up the Mind Map, a separate progression layer tied to the mode.

How does Vibrations of Volatility work?

Vibrations of Volatility (the source material also refers to it as "Voyages of Volatility" in one section, likely a translation variant) is the competitive scoring sub-mode. It consists of 3 stages, each with independent results tracked separately.

The catch: any character or Myth Manifest used to clear one stage is locked and cannot appear in another stage. This forces you to spread your roster across all three rather than stacking your strongest team into a single run.

How is scoring calculated?

Points accumulate as you fight. If you fail to defeat enemies within the required round limit, or if all your characters die, the stage ends and points are tallied from what you achieved before the wipe. Each stage offers 3 difficulty levels selected before you start, with higher difficulty multiplying your point gains.

Reaching the required total point threshold across all 3 stages completes the challenge and unlocks the associated rewards. Stages in Vibrations of Volatility refresh periodically, and each refresh features a selection of 3 Myth Manifests to choose from.

Volatility difficulty and scoring

Volatility difficulty and scoring

Tips for efficient Reveries in the Rain farming

After working through the mode's structure, a few practical priorities stand out:

  • Push Depths of Myth first. Getting to Stage 5 of the Euphotic Zone unlocks both Trance and Isle of Echoes simultaneously. Every depth milestone after that increases your Trance reward quality.
  • Do not hoard Trance charges. The 8-charge cap means overflow is wasted. Spend charges regularly rather than saving them for a "perfect" farming session.
  • Level Myth Manifests that match your roster. A Myth Manifest with a matching affinity to your main carries will generally deliver more value from its passive buffs than one you unlocked by accident.
  • Plan your Vibrations of Volatility roster before entering. Sketch out three teams in advance, assigning your strongest characters to the stage with the highest difficulty you can realistically clear.
  • Track Isle of Echoes rotation windows. Since Myth Manifests are available for limited periods, missing a rotation means waiting for it to return. Check which Manifest is currently active and prioritize its stages.

For more Reverse: 1999 strategies and character breakdowns, browse more guides on GAMES.GG to keep your roster optimized across every mode.

Summary: getting the most out of Reveries in the Rain

Reveries in the Rain rewards consistent engagement more than burst sessions. Trance charges reset weekly, Isle of Echoes rotates its Myth Manifests on a schedule, and Vibrations of Volatility refreshes its stages periodically. The players who pull ahead are the ones checking in regularly rather than grinding hard once a month and going dark.

Depths of Myth is your foundation. Get through Euphotic Zone Stage 5 as quickly as your roster allows, unlock Trance and Isle of Echoes together, and then steadily push your depth ceiling to maximize everything that flows downstream from it.

Guides

updated

April 29th 2026

posted

April 29th 2026