Seven Deadly Sins: Origin Character Tier List Ranked
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Seven Deadly Sins: Origin Character Tier List Ranked

Rank every character in Seven Deadly Sins: Origin with this CBT-based tier list, covering top picks, team builds, and weapon recommendations.

Larc

Larc

Updated Mar 16, 2026

Seven Deadly Sins: Origin Character Tier List Ranked

The Seven Deadly Sins: Origin drops you into Britannia with a roster of iconic characters, each bringing distinct combat roles, elemental abilities, and team-shaping potential. Picking the right heroes from the start can mean the difference between breezing through open-world encounters and hitting a wall in harder content.

Character tier list overview

Character tier list overview

S Tier Characters

These three characters stood out above everyone else during the CBT. They deliver consistently high damage, strong survivability, or critical utility that makes them worth building around from day one.

Jericho

Jericho is the premier damage dealer in the current build. She reaches her elemental burst state extremely fast, letting her function as the primary nuker for most team compositions. The trade-off is that she has no built-in survivability, so pairing her with a dedicated healer is essential. Without support, she folds quickly against sustained damage. When protected properly, though, she hits harder than almost anything else in the roster.

Diane

Diane is an Earth-element DPS who doubles as one of the tankiest characters available. Her passive triggers a massive shield and healing effect after she bursts enemies, giving her exceptional staying power. When paired with Elaine and King, this passive becomes nearly infinite, creating a loop of protection that makes your entire team feel nearly unkillable. She is the backbone of the strongest early-game team.

Meliodas

Meliodas brings significant healing support to any lineup, dramatically improving team sustain during longer fights. He is most often paired with Jericho to keep the main damage dealer alive through tough encounters. His healing output is substantial enough that he frees up your other support slots for buffs and control instead of pure survival.

A Tier Characters

These characters are not quite at the S tier ceiling, but they perform reliably across most content and fit into a wide range of teams.

Elaine

Elaine provides a large shield and 50% damage reduction, making her one of the best defensive supports in the game. She also reduces enemy burst resistance, which helps your entire team enter burst states faster. Her pairing with Diane is particularly powerful, as the two characters' abilities reinforce each other in ways that make both significantly stronger.

King

King offers attack and defense buffs alongside an Earth attack boost that strengthens Earth-focused teams. His ability to Petrify enemies is the standout mechanic, creating windows for healing, repositioning, or setting up a Meliodas ultimate. He is a core piece of the best starting team for good reason.

Manny

Manny (Priestess Mannie of the Dracos) provides a massive critical damage buff, making her a valuable addition to any burst-focused lineup trying to maximize DPS output. She fits naturally into teams that want to spike damage during specific windows.

Daisy

Daisy is one of the most flexible supports available because she works with both lightning and earth weapon options. She boosts critical hit chance and critical damage while also reducing enemy Earth resistance, amplifying team damage across the board. Her versatility means she rarely feels like a wasted slot.

B Tier Characters

These characters can contribute in specific team setups or during early progression, but most players will replace them with stronger options as they advance.

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C and D Tier Characters

C-tier characters (Bug, Tioreh, Tristan, Gilthunder) fall behind in terms of effectiveness and tend to struggle during difficult fights or late-game challenges. They are not worth building toward unless you genuinely enjoy playing them and understand their limitations.

D-tier characters (Griamore, Dreydrin, Dreyfus) are the weakest options in the current beta environment. Their abilities and stats simply cannot compete with higher-tier alternatives, and investing resources into them is generally a poor decision.

What Is the Best Starting Team in Seven Deadly Sins: Origin?

Based on CBT testing, the strongest early-game lineup is built around the Earth element core, combining survivability, crowd control, and burst damage into a single cohesive unit.

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This lineup covers every base you need in the early game. King locks down enemies with Petrify, giving you breathing room to heal up or coordinate Meliodas into a powerful ultimate strike. Diane and Elaine together create a durability loop that makes the team feel nearly indestructible in open-world encounters. Pro players from the CBT specifically highlighted this composition as the standout choice against the Red Demon and similar boss encounters.

Guides

updated

March 16th 2026

posted

March 16th 2026