Spending Dice on a character you've never played is a gamble even before the gacha odds come into play. Neverness to Everness gives you a way around that problem through Character Trials, a testing system that lets you run a character's full kit before committing a single pull. The catch is that the system works differently depending on which banner you're looking at, and for Standard Banner characters, the official trial option barely exists. Here's everything you need to know to test characters properly.
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How do Character Trials work in NTE?
Character Trials drop you into a controlled testing zone where you can practice a character's Basic Attacks, Redirect Skills, and Ultimates without any account consequences. Enemies in the zone respawn continuously after you defeat them, and there's no time limit, so you can spend as long as you need getting a feel for a character's rhythm and damage patterns.
The system exists specifically to help you decide whether a character's playstyle suits you before you spend resources. After testing all the current Limited Board characters this way, the difference between a character that looks good in a trailer and one that actually feels right in your hands becomes obvious fast.

Trial zone for Esper testing
How to access Character Trials for Limited Board characters
Every character on the Limited Board (the time-limited banner) has a dedicated trial available. The Version 1.0 Limited Board is called the Ichi-daime, featuring Nanally, Edgar, Mint, and Adler as its four rate-up characters, one S-Class and three A-Class.
To reach the trial for any of these characters, follow these steps:
- Open Events from the main menu.
- Select the Time Limited tab.
- Choose Market Opening Rehearsal.
Alternately, open the Scarborough Fair menu and tap the avatar icon at the bottom of the screen to reach the same destination. Once inside, select any character listed and press the Trial button at the bottom of their profile. The testing zone loads immediately.
Each new version rotates the Limited Board entirely, so the trial characters available right now will change when the next version launches.
What about Standard Banner character trials?
This is where things get complicated. There are no official Character Trials for Standard Banner characters with four exceptions: Mint, Adler, Skia, and Edgar, who appear in the Character Tutorial section of the Exploration Guide.
For everyone else on the Standard Banner, you're working around the system rather than through it.
How to test Standard Banner characters using Esper Cycle tutorials
The Exploration Guide has a Tutorial section (the second icon from the bottom of the guide menu) split into two tabs: Character Tutorial and Basic Tutorial. The Basic Tutorial teaches you all the Esper Cycle reactions in NTE, like Remora, Blossom, Scorch, and others.
Here's the part most players overlook: each Esper Cycle tutorial assigns you a preset team of two or three characters specifically chosen to trigger that reaction. Those characters are fully playable during the tutorial, which means you can use this section as an informal trial for Standard Banner characters you haven't pulled yet.
Enemies respawn indefinitely here too, and there's no time cap, so the testing conditions are genuinely useful.
The table below lists every character accessible through this method and which tutorial unlocks them:
This gives you hands-on time with Zero, Mint, Sakiri, Hathor, Daffodil, and Haniel before spending anything on the Standard Banner.
Which characters can't be tested before pulling?
To summarize the current gaps in the trial system:
- Fadia - no trial available
- Chiz - no trial available
- Jiuyuan - no trial available
- Baicang - no trial available
For these four, your best option is watching extended gameplay footage before deciding whether to pull. If you're unsure which Standard characters are worth your resources in the first place, the best starting characters guide breaks down the free and Standard options with investment recommendations.
Making the most of your trial time
Trials are most useful when you treat them as a deliberate test rather than a quick demo. A few things worth checking during any trial session:
- Redirect Skill timing - how tight is the window, and does the animation feel natural to you?
- Ultimate activation - how long does it take to charge, and does the payoff match the buildup?
- Basic Attack chains - does the combo flow feel satisfying, or does it feel clunky?
- Mobility - how does the character move between enemies, especially against groups?
Knowing a character's playstyle before pulling also helps you plan your team around them. Pairing characters correctly matters a lot in NTE, and the best team compositions guide covers how to build around the Esper Cycle system once you've decided who to pull.
Run the Esper Cycle tutorials in order if you're new. You'll learn the reaction system and get informal trials for six Standard characters at the same time.
For everything else you need to get started in NTE, the full Neverness to Everness strategy guide collection covers progression, combat mechanics, and character builds in detail.

