Not every creature in Clash of Critters is built the same. The game throws a wide roster of Tatari at you, and a handful of them are genuinely worth the grind, while others will leave you wondering where your resources went. The tier list below cuts through the noise.

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The S+ tier: five Tatari worth prioritizing immediately
The top of the rankings belongs to Buddi, Dewgrub, Punchimp, Taptail, and Voltfawn. These five sit in S+ for a reason. Their evolution lines consistently outperform the rest of the roster in combat, and if you are sitting on duplicates of any of them, those resources should go here first.
Here's the thing: Voltfawn and Taptail in particular have evolution paths that scale well into the later stages of the game, making them the kind of investment that pays off long after you have cleared the early content.
Strong second-tier picks that still clear content
Dropping into the S tier, you have a larger pool to work with: Ashlarva, Droppit, Frugling, Goonbug, Manteeny, Maskfry, Pyropup, Zappur, and Zaplet all land here. These are not consolation prizes. If you pull any of these and lack the duplicates for S+ Tatari, evolving your S-tier options is a perfectly solid path forward.
The A tier rounds out the reliably useful picks: Cactobud, Cheerling, Frostnip, Pandaroo, Sealing, Souphog, and Waddledo all perform well enough that you will not feel punished for investing in them, especially if you are drawn to a particular type.
The tier list is based on stage one Tatari performance and evolution potential. If a lower-ranked creature fits your playstyle or you simply want to see what it becomes, that is a completely valid choice.
The middle ground and who to skip
The B tier, covering Cribbler, Gibber, Hootlet, Sackling, Shardsnail, Sparkeet, Sparkit, Shrimpyro, and Tindercub, represents Tatari that function but do not stand out. They are workable in the early game and can carry you through content if you are short on better options.
C tier is where things get noticeably weaker. The 14 Tatari sitting here, including Flameow, Lollama, Kittazap, and Dumbopus, tend to fall off as difficulty increases. Evolving them is not a complete waste, but you will likely feel the gap when matched against players running S+ lines.
At the bottom, Joeyo, Lullelly, and Sinklet occupy D tier. These three are the ones to hold off on unless you genuinely have no other options or you are the type who roots for the underdog.
How evolution actually works
Evolution in Clash of Critters runs on two requirements. Getting a Tatari to stage two means collecting duplicates of the same creature, and the number of duplicates needed scales with the Tatari's star level. A silver star Tatari, which hits at level 12, requires 5 duplicates to evolve. Stage three then adds a trial system on top of that, meaning you need to complete specific in-game challenges before the third form unlocks.
What most players miss is that rushing to collect duplicates of a weak Tatari burns the same resources as building up an S+ line. The opportunity cost matters here, and the tier list exists precisely to help you make that call.
Full tier list at a glance
Clash of Critters sits in a crowded space alongside heavy hitters like Clash of Clans, but it carves out its own identity with the creature collection and evolution loop. The roster will almost certainly shift as new Tatari get added, so check back as updates roll out. For more strategy games with deep progression systems, our gaming guides hub has you covered across the genre.








