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Video Game Console and Handheld launch prices adjusted for inflation - June  2025 (Full NA/Worldwide Release) : r/gaming
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Console Market Shrinks as Xbox and PS5 Prices Surge

Xbox Series S hits $499.99 by August 2026 and PS5 Pro climbs $200 since launch. Here's why the console market is tightening fast and who pays the price.

Eliza Crichton-Stuart

Eliza Crichton-Stuart

•

updatedLabel Jul 2, 2026

Video Game Console and Handheld launch prices adjusted for inflation - June  2025 (Full NA/Worldwide Release) : r/gaming

The Xbox Series S launched as the affordable option this generation. A $299 entry point meant more players could get in without selling a kidney. That pitch is officially dead. By August 1, 2026, the cheapest Xbox Series S configuration will cost $499.99. Meanwhile, the PlayStation 5 Pro has jumped $200 since its 2024 debut. Two price hikes, two different companies, one very clear direction.

This isn't a coincidence or a one-off supply blip. The console market is under pressure from multiple directions at once, and consumers are the ones absorbing the cost.

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The chip shortage that won't quit

The root cause here is a chip shortage, and unlike the COVID-era shortage that eventually resolved itself, this one has a longer timeline. Tech giants, Microsoft included, are buying up memory at scale to power AI infrastructure and data center expansion. The demand isn't slowing down, and some analysts expect the squeeze to last until 2030.

What that means for gaming hardware is straightforward: fewer chips available for consumer electronics, higher manufacturing costs, and those costs passed directly to buyers. Console makers aren't absorbing this hit. You are.

The economics of console manufacturing have always been complicated. Platform holders historically sold hardware at a loss or near break-even, recouping margins through software sales and subscriptions. That loss-leader model only works when manufacturing costs stay predictable. Right now, they don't.

How player habits are making this worse

Here's the thing: rising prices would hurt less if consoles were the only game in town. They're not.

The younger generation of players isn't waiting for a $500 box under the TV. They're playing Roblox on a phone. They're on tablets, on PC, on handhelds. Any modern device can run a respectable gaming experience, and the friction of buying dedicated hardware is harder to justify when alternatives are already in your pocket.

This shift has been building for years, but the price hikes accelerate it. Every time the entry cost goes up, more potential buyers look elsewhere and don't come back.

important
Grand Theft Auto VI will almost certainly drive a short-term console sales spike when it launches, but releases of that magnitude are rare. The industry can't plan around once-in-a-generation events.

What the shrinking audience means for everyone else

Fewer console owners doesn't just hurt hardware manufacturers. It reshapes the entire ecosystem around them.

Developers and publishers targeting console audiences are already watching install bases with concern. A smaller console audience means smaller addressable markets for big-budget exclusives, which feeds back into development decisions, pricing strategies, and which platforms get priority. The ripple effects reach every layer of the industry.

For players who stick with consoles, the experience of the platform itself may shift too. Platform holders will need to find revenue somewhere, and subscription services, digital pricing, and platform fees become more attractive levers when hardware volume drops.

It's worth watching how Sony and Microsoft respond over the next 12 to 18 months. Both companies have been expanding their PC and cloud presence, and a shrinking console market only accelerates that strategic pivot. Xbox in particular has been building toward a platform-agnostic future for years. This economic pressure might be the thing that finally makes that shift complete.

Where things go from here

Consoles aren't disappearing. But the audience will contract, and that contraction will reshape what gets built, what gets funded, and what the average gaming experience looks like for the next generation.

If you're navigating the current market and looking for value where you can find it, our gaming guides cover everything from getting the most out of existing platforms to squeezing more out of the games already in your library. Check out our all DCON locations guide for Marathon if you're on PC and want to maximize your time in one of the year's most talked-about releases. And if you're into the nostalgia angle, the Retro Rewind Black Market SKU codes guide is worth a read while the retro gaming wave keeps rolling.

The next few years will tell us whether console gaming remains a mass-market product or becomes a premium niche. The price trajectory right now is pointing firmly in one direction.

Eliza Crichton-Stuart author avatar

Eliza Crichton-Stuart

Head of Operations

Reports

updated

July 2nd 2026

posted

July 2nd 2026

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