Dbrand built a Portal-themed Companion Cube vinyl wrap for the Steam Machine, put it up for pre-orders on June 22, and didn't bother asking Valve for permission first. That decision has now cost the company the entire product.
Valve's legal team contacted Dbrand and requested the product, along with all promotional material, be taken down immediately. Dbrand complied, pulled the listing from its website, and scrubbed it from YouTube and social media. Anyone who pre-ordered will receive a full refund.

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How a viral concept became an expensive mistake
The Companion Cube wrap idea first surfaced on social media shortly after the Steam Machine was unveiled in November last year. The response was immediate: over 15,000 people signed up to be notified in the first 24 hours alone. That kind of traction would make any product team move fast.
Here's the thing, though. Moving fast and skipping the licensing conversation are two very different problems. Dbrand spent months developing the concept into a real, shippable product without ever approaching Valve about rights to the Portal IP.
"We made the Companion Cube without a license from Valve," the company acknowledged in a Reddit post. "In the months that followed, we built the idea into something real without ever asking Valve if we could. We're going to regret that decision for a very long time."
Dbrand did attempt to appeal after Valve's legal team made contact, even asking whether a retroactive license was possible. Valve said no. The company's own assessment of that outcome was blunt: "Given our backwards approach of building first and asking permission later, it was a fair answer."
This is not Dbrand's first time at this particular rodeo
What makes this story worth paying attention to beyond the Steam Machine angle is that it fits a pattern. Dbrand has a documented history of pushing IP boundaries and finding out where the line is only after crossing it.
The most memorable example came in 2021, when the company publicly dared Sony to sue it over custom replacement PS5 faceplates. The plates featured what Dbrand described as a "familiar-but-legally-distinct apocalyptic spin on the classic PlayStation button shapes." Sony threatened legal action. The plates came down.
The cycle here is consistent: build something using recognizable IP, generate buzz, get hit with a legal demand, pull the product. The Companion Cube situation follows that playbook almost exactly, except this time Dbrand skipped the public provocation and went straight to the apology.
What Steam Machine owners can actually do for custom wraps
The Companion Cube cancellation leaves a real gap for anyone who wanted to personalize their Steam Machine with something more interesting than the stock finish. Valve has promised to release design documentation for the console's magnetically-attached front plate, which means anyone with a 3D printer can create their own custom panel without touching anyone's IP.
That's a meaningful alternative, even if it requires more effort than clicking "add to cart." Dbrand still sells other wraps and accessories that don't step on licensed characters, so the platform itself isn't going anywhere.
For players who spend as much time customizing their setup as actually playing, the Steam Machine's modular design is genuinely interesting. If you're looking for ways to spend that energy productively, the Teardown multiplayer update guide is worth a look while you wait for the accessories market to catch up with Valve's new hardware.
Dbrand's broader catalog continues to operate normally. The Companion Cube wrap is gone, the pre-order refunds are in motion, and the company has at least been transparent about exactly how the situation unfolded. Whether that candor translates into a more careful approach to IP next time is a different question entirely.
For more gaming news, reviews, and deep dives, check out the full gaming guides library, and keep an eye on the game reviews section as Steam Machine coverage continues to build.








