Console players picking up The Blood of Dawnwalker on September 3 will have a 60 FPS Performance mode waiting for them at launch. Rebel Wolves made the confirmation official today via the game's X account, putting to rest a concern that had been building in the community since last week.
How a 40 FPS cap became a 60 FPS promise
The story starts with a console performance video Rebel Wolves posted last week. The clip was meant to set expectations ahead of launch, but it landed poorly. The developers stated the maximum frame rate on consoles would be 40 FPS, and that cap applied even to the PS5 Pro. Players pushed back hard, and the volume of that feedback clearly got the team's attention.
The key here is what the developers said about why Performance mode wasn't mentioned in the first place. They weren't hiding it. The mode was still in testing, and they only wanted to communicate what they were fully confident they could deliver. That's a reasonable position, but the 40 FPS ceiling spooked a lot of people who had already pre-ordered.
What the developers actually said
The official post on X confirmed Performance mode will be available on Day 1 for PS5 and Xbox Series X/S. After the initial video sparked concern, the team went back into testing with Performance mode as the priority. Once they hit a level of confidence they were comfortable with, they went public with the confirmation.
No specific resolution targets or additional technical details were included in the announcement. The statement focused on the 60 FPS commitment itself rather than the underlying specs that make it possible.
The bigger picture heading into September 3
Blood of Dawnwalker is published by Bandai Namco Entertainment and represents the debut project from Rebel Wolves, a studio founded by former CD Projekt Red developers. There's a lot riding on the launch going smoothly, and a 40 FPS ceiling on current-gen hardware would have been a rough way to start.
The turnaround from community concern to official confirmation happened fast. That's worth noting because it shows the team is paying attention to what players are actually saying before release rather than after.
If you're planning to be there on release day, check the exact release date and start times for every time zone so you know exactly when you can jump in. You'll also want to look at the preload guide with file sizes for PS5, Xbox, and PC before launch day arrives, since preloads open September 1.







