• Home
  • Games
  • Guides
  • News
  • Reviews
  • Quests
  • Mystery Box
  • Lists
Seeing Final Fantasy Resonance bring turn-based combat back to the Final  Fantasy franchise brings a tear to my eye as a longtime fan | Windows  Central
3 sections0%
  1. Home
  2. News
  3. Final Fantasy Resonance HD-2D Camera Challenges Explained

Final Fantasy Resonance HD-2D Camera Challenges Explained

Producer Kiseki Nakashima revealed at Japan Expo 2026 that even minor camera adjustments could shatter the HD-2D art style, forcing pixel-by-pixel craftsmanship across all 26 Visions.

Eliza Crichton-Stuart

Eliza Crichton-Stuart

โ€ข

Updated Jul 14, 2026

Seeing Final Fantasy Resonance bring turn-based combat back to the Final  Fantasy franchise brings a tear to my eye as a longtime fan | Windows  Central

Square Enix's Final Fantasy Resonance, the HD-2D remake of mobile title Final Fantasy Brave Exvius, is shaping up to be one of the more technically demanding projects the studio has taken on. At Japan Expo 2026, producer Kiseki Nakashima pulled back the curtain on just how difficult it was to make the game look the way it does, and the short answer is: a lot harder than it might appear.

The core problem was the camera. HD-2D as a visual style, the same fusion of pixel sprites and 3D environments that defined Octopath Traveler and Triangle Strategy, is extremely sensitive to perspective shifts. Move the camera even slightly in the wrong direction and the illusion collapses. For a game with the cinematic ambitions of Final Fantasy Resonance, that constraint created a serious puzzle.

"Adjusting the camera even slightly could break the 2D look, so we had to adjust everything pixel by pixel," Nakashima said during the panel. "It was real craftsmanship."

The team didn't arrive at HD-2D immediately. Nakashima described a period of heavy experimentation, including voxel representations using 3D cubic pixels and layering 2D effects on top of other 2D effects. None of those approaches satisfied what the team was going for. HD-2D ultimately won out because it offered the best path to both visual flair and cinematic storytelling, particularly for sequences involving large-scale creatures like Bahamut or dramatic airship arrivals that needed scale to land properly.

New GTA 6 Character Leaked By Actor's Voice Over Page - RockstarINTEL
PLAYSTATION STORE

Get 1-month GTA+ subscription with pre-order.

Pre-Order GTA 6 Now

Pre-Order

Balancing 26 beloved characters without a weak link

The camera wasn't the only headache. Final Fantasy Resonance features 26 Visions, playable characters drawn from across the Final Fantasy series, and Nakashima was direct about how much pressure that created.

"There are 26 Visions, all beloved characters, and we couldn't have any of them feel weaker than the others. Every single one had to be interesting and well-balanced," he said.

For fans of JRPG games who know how easily character rosters can develop a meta where a handful of picks dominate everything else, that's a meaningful design goal. Whether the team actually pulled it off won't be clear until players get their hands on it, but the intent is there.

tip
Final Fantasy Resonance launches October 22 on PC, PS5, Xbox Series X/S, and Nintendo Switch 2. It is a remake of the mobile game Final Fantasy Brave Exvius.

Modernizing turn-based combat without losing what made it work

Nakashima also addressed how the team approached the combat system. The goal wasn't to rebuild it from scratch but to add two specific layers on top of the traditional turn-based foundation.

The first was immediacy. Nakashima described wanting players to pick up a battle and feel good about it right away, through fluid action chaining and super attacks that reward aggressive play. The second was depth in team building, inspired directly by his personal affection for Final Fantasy 5's job system. The result is a customization system designed to let players build genuinely distinct party compositions rather than just swapping in whoever has the highest stats.

"I'm a big fan of Final Fantasy 5 and its job system. That's why we made the system of customizing your team very deep and detailed so you can create unique abilities," he explained.

The parallel to Final Fantasy VII Rebirth is worth noting here. Square Enix has been pushing character build depth across its modern Final Fantasy releases, and Resonance looks to continue that trend through a very different mechanical lens. If you want to see how that philosophy plays out in a more action-oriented context, the FF7 Rebirth best builds guide covers how deep that rabbit hole goes for Rebirth's party.

What Nakashima's confidence signals for the October launch

Nakashima closed the Japan Expo panel on a notably personal note, describing Final Fantasy Resonance as a game he "genuinely finds enjoyable," and framing it as both a love letter to longtime series fans and an accessible entry point for newcomers. "For newcomers, it contains everything that makes the series charming," he said.

Square Enix has also been fielding questions about whether Resonance signals a broader return to traditional Final Fantasy gameplay. The company's response to shareholders was measured: it will keep developing in whatever direction "truly resonates" with the current market, for both original titles and remakes.

The bigger picture here is that Square Enix has two major Final Fantasy releases stacked in close succession. Final Fantasy Resonance hits October 22, with Final Fantasy 7 Revelation targeting Spring 2027 across the same platforms. How Resonance performs will almost certainly shape how much runway traditional-style Final Fantasy gets going forward.

Eliza Crichton-Stuart author avatar

Eliza Crichton-Stuart

Head of Operations

Announcements

updated

July 14th 2026

posted

July 14th 2026

Related News

View All
ESO Team Is Same Size as When It Made Its Best Content image
a day agoโ€ข4 mins read

ESO Team Is Same Size as When It Made Its Best Content

Zenimax Online Studios is now as small as it was during the Wrothgar and Summerset DLC era, but developers say a new content roadmap is already in the works.

Announcements
Palworld hits 855,000 concurrent players, its second-highest peak ever image
a day agoโ€ข4 mins read

Palworld hits 855,000 concurrent players, its second-highest peak ever

Palworld's 1.0 launch drove a peak of 855,525 concurrent Steam players this past weekend, the second-highest number in the game's history since its January 2024 debut.

Announcements
EA Sports College Football 27 Among Steam's Worst-Rated Games image
a day agoโ€ข4 mins read

EA Sports College Football 27 Among Steam's Worst-Rated Games

EA Sports College Football 27 has landed among Steam's lowest-rated games of 2026, a brutal reception that raises serious questions about where the franchise goes next.

Reports
Call of Duty Black Ops II 2 Revolution Xbox 360 Official Rare Promo Poster  / Ad | eBay - Social
2 minutes agoโ€ข3 mins read

32 Black Ops 2 DLC Packs Are Now Free on Xbox

All 32 DLC packs for Call of Duty: Black Ops 2 have quietly gone free on the Microsoft Store, covering skins, calling cards, and the Nuketown 2025 map.

Announcements
Valve Controllers for sale - eBay
3 minutes agoโ€ข3 mins read

OpenPuck Lets You Use the Steam Controller on PS5, Xbox, and Switch

An open-source project called OpenPuck replaces the Steam Controller's wireless dongle with an $8 microcontroller that adds PS5, Xbox, and Nintendo Switch support.

Announcements
Boulies Master Rex 2026 Gaming Chair Launches
4 minutes agoโ€ข3 mins read

Boulies Master Rex 2026 Gaming Chair Launches

Boulies launches the Master Rex 2026 ergonomic gaming chair in the UK and US, featuring 6D armrests, integrated lumbar support, reclining comfort, and upgraded ergonomics.

Announcements