New Agent Leak Found In GTA V Source Code - Social

GTA 5 source code may hold Agent's long-lost protagonist

A GTAForums sleuth has found compelling evidence that a character model buried in Grand Theft Auto 5's leaked source code belongs to Agent, Rockstar's cancelled spy game.

Eliza Crichton-Stuart

Eliza Crichton-Stuart

Updated Apr 13, 2026

New Agent Leak Found In GTA V Source Code - Social

Rockstar's cancelled spy thriller Agent has been a ghost story in gaming circles for nearly two decades. First announced in 2007, it produced almost nothing beyond concept art before quietly disappearing from Rockstar's website in 2021. Now a GTAForums user has dug up what might be the most concrete look at the game yet: a character model buried inside Grand Theft Auto 5's leaked source code that could be Agent's actual protagonist.

How the trail started in May 2025

The story actually begins almost a year ago. A GTAForums member named Krierra posted a collection of character models pulled from Grand Theft Auto 5's source code, which leaked in 2023. Krierra's claim was straightforward: these were characters from Agent. The post drew some debate from other forum members, then largely faded into the background without much follow-up.

That changed recently when another user, XanaBax, decided to properly audit Krierra's findings. The results were more selective but more convincing. XanaBax immediately ruled out three of the four models, identifying two as standard Grand Theft Auto 5 NPCs and a third as a character from Grand Theft Auto 4's expansion The Ballad of Gay Tony. The fourth model, though, was a different story.

The evidence pointing to Agent's lead character

XanaBax's case for the remaining model rests on several overlapping details that are hard to dismiss individually and harder still to dismiss together.

The folder hierarchy in the source code places the model under a main node labeled "player", which is a pretty direct signal about its intended role. The folder itself is named "Jimmy", which XanaBax identifies as Agent's internal codename at Rockstar. That alone would be interesting. Combined with everything else, it starts to look significant.

The XMD filename for the model contains the phrase "NorthRig", suggesting it was built at Rockstar North, the Edinburgh studio that led development on Agent. The file is also dated to June 2009, placing it squarely in the gap between Grand Theft Auto 4's release and Grand Theft Auto 5's development ramp-up, exactly the window when Agent was in active production.

Here's the thing: the model also appears in portfolio images from a former Rockstar environment artist who worked on Agent. That's an external corroboration that doesn't rely on interpreting file names.

The Niko Bellic connection

One of the more specific technical details XanaBax uncovered is that the character model shares its UV map with Niko Bellic, Grand Theft Auto 4's protagonist. According to XanaBax, the Agent model uses "more or less" the same UV layout for the head. That kind of asset reuse makes sense for a game in early development, where placeholder geometry from an existing project gets repurposed before custom assets are built. It also further ties the model's creation date to the post-GTA 4 era.

What Agent actually was

For context, Agent was described as a Cold War spy thriller set in the 1970s, which would have been a sharp tonal departure from the Grand Theft Auto series. Rockstar co-founder Dan Houser explained in a recent interview that the game went through roughly five different iterations and never came together because open world design and tightly constructed spy narratives are fundamentally difficult to reconcile. Houser said he "sometimes lies in bed thinking about it."

Agent isn't the only shelved Rockstar project to surface in conversation lately. Houser also confirmed last September that a Bully sequel never happened due to bandwidth constraints within the studio's senior leadership, telling IGN: "you just can't do all the projects you want."

Why this matters beyond Rockstar history

For most players, a datamined character model from a cancelled game might feel like trivia. What makes this find different is the density of corroborating detail. File location, folder name, studio tag, creation date, portfolio appearance, and shared asset lineage all point in the same direction. That's not a single clue being stretched into a theory.

The key here is that Grand Theft Auto 5's 2023 source code leak has become an unexpected archive of Rockstar's development history, surfacing traces of projects that were never meant to be seen publicly. Agent may be gone, but its protagonist apparently made it far enough into production to have a named folder, a dateable file, and a face.

For more on the wider world of Rockstar and open world gaming, browse the latest gaming news on our website to stay across everything as it develops.

Reports

updated

April 13th 2026

posted

April 13th 2026

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