Hades II spent the better part of six months as a Nintendo Switch 2 console exclusive. That changes next month.
Supergiant Games has confirmed that Hades II will release on PlayStation 5 and Xbox Series X|S on April 14, 2026. The game will also be available on Xbox Game Pass at launch, meaning subscribers can jump in on day one at no extra cost.
What PS5 and Xbox players are actually getting
This isn't a barebones port. The console release includes every post-launch patch that's already shipped on PC and Switch 2 since the game's original September 25, 2025 launch. PlayStation and Xbox players are starting with the most current build of the game, not the version that shipped six months ago.

Boon selection in Hades II
Supergiant also confirmed that some "bonus content" will be included, though the studio hasn't shared specifics on what that actually means. Whether it's cosmetics, a new story beat, or something else entirely remains unclear.
From Switch 2 exclusive to full console rollout
The road to this point started back in December 2022, when Hades II was announced at The Game Awards as a direct sequel to the original Hades, a game that dominated Game of the Year conversations in 2020. The original launched in September 2020 after spending nearly two years in PC Early Access starting in December 2018.
The sequel followed a similar trajectory, spending time in PC Early Access before hitting v1.0. When it launched on September 25, 2025, it did so as a timed console exclusive on Nintendo Switch 2. That exclusivity window is now closing.

Hades II title screen
The wait for console players who skipped Switch 2
For anyone who's been holding off on a Switch 2 purchase specifically to play Hades II, April 14 is the date to circle. The game puts players in control of Melinoe, the immortal Princess of the Underworld, fighting through a larger mythic world than the original while the forces of the Titan of Time close in from every direction. Supergiant describes the story as one that "continually unfolds through your every setback and accomplishment," which is exactly the kind of loop-driven narrative the studio built its reputation on.
What surprised most early players is how much the scale expanded compared to the first game. More biomes, more boons, more systems layered on top of each other. The deeper you get, the more it reveals. For roguelite fans on PS5 and Xbox who've been watching from the sidelines, the wait is almost over. Check out more gaming news and reviews at GAMES.GG for coverage as the April 14 launch approaches.







