Look Outside review - catching up with ...

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Look Outside Patch Fixes Rat Child Copy Dad Gun Skills Bug

Look Outside's version 2.3 patch is live, rebalancing the rat child's Copy Dad ability and tweaking a host of enemies in this cult cosmic horror RPG.

Eliza Crichton-Stuart

Eliza Crichton-Stuart

•

Updated Jun 10, 2026

Look Outside review - catching up with ...

Look Outside just dropped version 2.3, and the patch notes read exactly like you'd expect from a cosmic horror RPG where your neighbors are slowly turning into things from a Lovecraft paperback.

For the uninitiated: Look Outside is a Devolver-published indie RPG set in an apartment building during an unexplained sky-breaking event. Anyone who glances outside transforms into something monstrous. You wait it out, explore the building, and fight whatever your neighbors have become. Think Yume Nikki crossed with Fear and Hunger, with Earthbound-style menu combat. It was shadowdropped last year and has quietly built a devoted following ever since.

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What the Copy Dad fix actually changes

Version 2.3 tackles the rat child's Copy Dad ability. The skill previously let the rat child duplicate gun skills without any resource cost, making it far stronger than the developers intended. That loophole is now patched out. Copy Dad is meant to mirror a parent's skillset with some attached cost, not hand you the entire gun skill tree for free.

It's the kind of fix that sounds minor until you've had a run derailed by an enemy that suddenly plays by completely different rules than every other encounter.

Col Squeakums gets a meaningful nerf

Col Squeakums also received attention in this patch. His bites previously had a chance to remove sleep, confusion, or charm effects from their target, which meant he could inadvertently cleanse status conditions you'd worked to apply. That interaction is gone now. Status builds against Squeakums should feel more reliable going forward.

info

Look Outside features a large cast of named enemies with distinct mechanics. Several of them received balance adjustments in version 2.3, so returning players may notice fights playing out differently than before.

Shrimp Knight, the Shark, the Starfish, and Lethargy

Four other enemies got improvements in this update: Shrimp Knight, the Shark, the Starfish, and Lethargy. The patch notes don't spell out every specific change, but the framing suggests these were underperforming encounters that needed more bite. Look Outside's horror works best when the threats feel genuinely dangerous, so tightening up weaker enemy designs makes sense.

Monty's pyromania problem

One of the more player-friendly fixes involves Monty and his pyromania skill. The ability was dealing far too much damage to the player's own party, which is a rough situation when you're trying to use Monty as an ally. Version 2.3 significantly reduces the friendly-fire damage while keeping the enemy-facing damage intact. Monty can now do his thing without turning into a liability.

Why a game this weird keeps getting updates

Look Outside was co-written by CBoyardee, the creator of Barkley, Shut Up and Jam: Gaiden, which tells you something about the flavor of strangeness on offer. The fact that it continues receiving substantive updates, with balance passes this detailed, suggests the developer is treating it as a living game rather than a finished product.

What most players miss is how much depth sits beneath the surface here. The game is full of recruitable companions, unexpected quest solutions, and interactions that only reveal themselves when you try something that probably shouldn't work. Version 2.3 also touches spoiler-territory content that long-time players will want to discover on their own.

Look Outside is available on Steam and GOG. If you want to keep up with more games getting meaningful post-launch support, browse our latest gaming news for what else is worth watching right now.

Eliza Crichton-Stuart author avatar

Eliza Crichton-Stuart

Head of Operations

Game Updates

updated

June 10th 2026

posted

June 10th 2026

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