If you grew up with Rayman Legends on Wii U or PS4, here's something worth paying attention to. Ubisoft has officially announced Rayman Legends Retold, a full remake of the beloved 2013 platformer, and it's hitting shelves on October 1, 2026. This isn't a remaster with a resolution bump and some cleaned-up textures. The game is being rebuilt with fully 3D visuals, new story content, a brand-new realm, and characters that actually talk now.
The announcement puts an end to weeks of rumors that had been circulating around the project. Platforms haven't been fully confirmed yet, though Nintendo Switch 2 appears to be a certainty based on available information.

Rayman Legends Retold world

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What's actually new here
The key here is that Rayman Legends Retold isn't just the original game wearing a new coat of paint. Ubisoft has rebuilt the visual approach entirely, moving away from the flat 2D presentation and bending the camera, tilting perspectives, and adding dynamism to in-game cutscenes. Brand Art Director Guillame Arvieu described the approach as a bridge between the visual richness of Rayman 2 and 3 and the clarity of the side-scrolling gameplay from the original Legends.
There's also a brand-new realm set in the Glade of Dreams, and the story now has a proper villain spreading corruption through the world. Rayman, Globox, Barbara, Grand Minimus, and Murphy are all playable, and for the first time in franchise history, they're fully voiced. That's a bigger deal than it sounds for a series that has mostly let its characters communicate through grunts and physical comedy.
The soundtrack gets a serious upgrade too. Christophe Héral and Grant Kirkhope are both on board for an expanded score, and there are four new musical stages where every move has to sync with the beat. Anyone who spent hours replaying the original Castle Rock stage will know exactly why that matters.
The Cave of Trials offers ongoing free challenges post-launch, giving players something to come back to after finishing the main adventure.
Co-op chaos and Kung Foot return
Four-player couch co-op is back, and Ubisoft is leaning into the chaos of it. You can rescue teammates, race them for Lums, or deliberately knock them off ledges to claim Teensies for yourself. The competitive spirit is very much part of the design.
Kung Foot also returns, now with improved controls, power-ups, and customizable rules. The original mode was a surprise hit with groups, and the expanded version looks like it could hold up as a standalone party game reason to own this.
Brand Producer Loïc Gounon put it plainly: the goal was to preserve what fans love about Rayman while expanding the lore, world logic, and how everything connects. That's a trickier balance than it sounds. The original Legends had a specific energy that came from its tight level design and musical synchronization. Whether the 3D camera work adds to that or occasionally gets in the way is something only hands-on time will answer.

Kung Foot returns with new rules
October is coming fast
Four months isn't a long runway for a game that's been officially under wraps until today. The October 1 date is specific enough to suggest the game is close to finished, and the level of detail in the announcement points to a proper marketing push incoming.
For fans of adventure games who missed Rayman the first time around, or players who want to revisit one of the better platformers of the last decade with a fresh perspective, this one is worth watching closely. A full platform list should follow soon, and if you want to stay sharp on what's worth playing across genres, the gaming guides hub at GAMES.GG has you covered while you wait.








