A $40,000 Kickstarter goal. Blown past before the day was done. That is the short version of what happened to Little Legendary and its Metroidvania SHADE Protocol, and the full version is somehow even better.
SHADE Protocol puts you in control of Zura, an android navigating the ruins of a collapsed civilization where music and code are the last surviving forces of power. The game sits comfortably in the Metroidvania genre alongside classics like Castlevania: Belmont's Curse, blending exploration with combat built around "Instruments," code-based weapons that each serve a distinct role in both battle and traversal. The Steam page describes it as a world where "music, code, and combat collide," which sounds like a pitch from someone who actually plays games.

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How a single day changed everything for Little Legendary
The Kickstarter launched with a base goal of $40,000. That number disappeared fast. By the time the dust settled on June 16, 2026, SHADE Protocol had crossed $230,000 in a single day, hit 150,000 Steam wishlists, and picked up 10,000 followers on the game's Steam page simultaneously. Little Legendary posted on Twitter that day with the kind of energy you'd expect from a team watching years of work suddenly connect with tens of thousands of people at once: "Don't wake me up please!"
As of now, the Kickstarter sits at $275,420 and counting. That is nearly seven times the original base goal.
The Emi Evans factor
Here's the thing: the numbers alone don't fully explain the moment. The $240,000 stretch goal was specifically tied to recruiting Emi Evans, the vocalist behind the Nier series and Dark Souls, as a contributor to SHADE Protocol's soundtrack. Evans herself shared news of her potential involvement on Twitter, and the timing was almost theatrical. Little Legendary had already surpassed $230,000 that same day when Evans posted, which sent the campaign into another gear entirely.
With the current funding total well past $240,000, Evans is confirmed for the project. The key here is that this isn't a cosmetic addition. SHADE Protocol's entire premise is built around the relationship between music and its world, so having Evans, whose voice defined some of the most emotionally resonant soundtracks in recent gaming history, is genuinely meaningful to what the game is trying to do.
Stretch goals that actually make sense for the game
Little Legendary structured its stretch goals around music in a way that feels deliberate rather than opportunistic. Beyond Evans, the campaign also confirmed veteran Mega Man composer Matsumae Manami as part of the soundtrack. A live musician recording session was unlocked as another goal. The most ambitious stretch goal, called the Codesong, describes an explorable biome that the developers frame as "the foundation of all reality, a place where music and code flow and dance together as one."
That last one is goal seven, and given the current trajectory of the campaign, it is well within reach.
What this means for Metroidvania fans right now
SHADE Protocol is not out yet, but the Kickstarter momentum signals something real. 150,000 wishlists before a release date is a number that most indie studios spend years trying to reach. The combination of a genuinely distinctive aesthetic, a music-driven combat system, and a soundtrack roster that includes Evans and Matsumae Manami gives this one more substance than the average crowdfunded pitch.
For fans of action games who have been waiting for a Metroidvania that brings something new to the genre's familiar bones, SHADE Protocol is worth tracking closely. You'll want to wishlist it on Steam now if you haven't already, and check out the SHADE Protocol guide collection for more on games in this space as the release window approaches.








