Screenshots from Slay the Spire 2! : r ...

Slay The Spire 2 Sells 3 Million Copies, Exploit Fix Coming

Slay The Spire 2 has sold 3 million copies in its first week of early access while developers confirm plans to patch a notorious 1 billion HP exploit.

Eliza Crichton-Stuart

Eliza Crichton-Stuart

Updated Mar 16, 2026

Screenshots from Slay the Spire 2! : r ...

"We're aware of the exploit and it's on our list," MegaCrit has signaled to the community as Slay The Spire 2 continues its remarkable early access run, already hitting a milestone that most games never reach in their entire lifetime.

A Record-Breaking First Week

Slay The Spire 2 has sold an extraordinary 3 million copies within its first week of early access on Steam, cementing the sequel's status as one of the most anticipated indie releases in recent memory. The original Slay The Spire built a devoted following over years of updates and community engagement, and it's clear that fanbase showed up in force for the follow-up.

The numbers are striking for any game, let alone an early access indie title. For context, the original Slay The Spire took considerably longer to accumulate comparable sales figures, making this launch a significant leap forward for MegaCrit as a studio.

The 1 Billion HP Exploit

Alongside the sales celebration, the community has been buzzing about a discovered exploit that allows players to stack health values to absurd levels, reportedly reaching figures in the neighborhood of 1 billion HP. Here's the thing: in a roguelike deckbuilder where combat balance is everything, an exploit of this scale effectively breaks the core tension the game is built around.

MegaCrit has acknowledged the issue and confirmed it will be patched out in a future update. The developers have not yet provided a specific timeline for the fix, but their public acknowledgment suggests it is being treated as a priority item during this early access phase.

Relic stacking mechanics UI

Relic stacking mechanics UI

What most players miss is that exploits like this, while fun to experiment with, can skew community perception of the game's difficulty and balance, particularly during early access when developer feedback loops matter most. Players who want a fair challenge will want to avoid leaning on the exploit until the patch arrives.

What This Means For Early Access

The key here is that Slay The Spire 2 is performing exceptionally well precisely because MegaCrit earned enormous goodwill with how it handled the original game's long early access period. Players trust the studio to iterate, listen, and deliver, and that trust is clearly translating into day-one purchases at scale.

The swift response to the HP exploit is a good sign. Developers who communicate openly about known issues during early access tend to retain community confidence far better than those who go quiet. With 3 million players already in the game, the feedback pipeline is going to be substantial, and how MegaCrit manages that volume of input will define the sequel's trajectory.

The Road Ahead

No full release date has been announced for Slay The Spire 2 beyond its current early access availability. MegaCrit has historically been patient and methodical with updates, so players should expect a measured rollout of new content, balance passes, and bug fixes rather than a rapid push to version 1.0.

For now, 3 million players are shuffling decks, building relic synergies, and apparently figuring out how to become unkillable. The exploit patch can't come soon enough for those who prefer their roguelikes with a bit more bite.

Source: Kotaku

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Frequently Asked Questions (FAQs)

Is Slay The Spire 2 available to play right now?

Yes, Slay The Spire 2 is currently available through Steam Early Access. It is not a finished product, and MegaCrit continues to update and expand the game based on community feedback.

When will the 1 billion HP exploit be patched?

MegaCrit has confirmed the exploit is on their fix list but has not announced a specific patch date. Given the studio's track record, an update addressing the issue is expected during the ongoing early access period.

How does Slay The Spire 2 compare to the original in terms of sales?

The sequel sold 3 million copies in its first week of early access, a pace that significantly outstrips the original Slay The Spire's early sales trajectory, reflecting the franchise's substantial growth in popularity since the first game launched.

Reports

updated

March 16th 2026

posted

March 16th 2026

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