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  1. Games
  2. Old School RuneScape
  3. Overview

Old School RuneScape

About Old School RuneScape

Studio

Jagex Ltd

Website

oldschool.runescape.com

Release Date

February 24th 2021

Old School RuneScape Logo
Old School RuneScape
AdventureRPGFree-To-Play

A free-to-play open-world MMORPG set in Gielinor, featuring 24 skills, 140+ quests, PvP combat, and community-driven development based on the 2007 RuneScape build.

Developer

Jagex Ltd

Release Date

February 24th 2021

Platform

Introduction

Old School RuneScape is one of those rare MMORPGs that refuses to die quietly. Built on the 2007 version of RuneScape, it has spent over a decade growing into something bigger than nostalgia. Millions of players grind skills, hunt bosses, and vote on every major content update in Gielinor, making it one of the most genuinely player-driven games in the genre.

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Overview

Old School RuneScape, developed and published by Jagex, launched its Steam version in February 2021 but the game itself has been running since 2013, built directly on a snapshot of RuneScape from 2007. That foundation is not a limitation. It is the entire point. The game preserves the tick-based combat, the slow deliberate skill grind, and the open-ended structure that defined early MMORPGs, while continuing to receive weekly updates that expand and refine the experience.

Gielinor is a sprawling fantasy world that does not hold your hand. There is no waypoint arrow guiding you to the next objective. You read quest dialogue, take notes, and figure things out. That friction is intentional, and it is why completing even a mid-tier quest feels like an actual achievement rather than a checklist item.

Gameplay and mechanics

The skill system is the core of everything in Old School RuneScape. There are 24 skills in total, covering combat disciplines like Attack, Strength, and Magic alongside non-combat pursuits like Fishing, Woodcutting, Herblore, and Construction. Free-to-play accounts access 16 of these skills, while members unlock the remaining 8, including Slayer, Farming, and Thieving.

Key features include:

  • 24 skills with individual XP progression
  • 140+ quests across the full game world
  • Player-versus-player combat in the Wilderness
  • A dynamic player-driven Grand Exchange economy
  • Capes of Accomplishment for skill mastery

Combat runs on a tick system that fires every 0.6 seconds, which sounds simple but creates genuine depth in high-level bossing and PvP. Raid content like the Chambers of Xeric and Theatre of Blood demands tight coordination and mechanical precision from groups of players.

What makes the community vote system work?

Every significant piece of new content in Old School RuneScape goes through an in-game polling system before it ships. Players vote directly on whether a proposed change, new boss, or skill rework gets added to the game. A proposal needs roughly 70% approval to pass. This is not a cosmetic gesture toward player input. Proposals have been rejected, reworked, and resubmitted based on community feedback, and the development team runs regular livestreams to discuss upcoming content before it even reaches a poll.

The result is a game that feels genuinely owned by its playerbase. Jagex sets the direction, but the community has real veto power. That dynamic has kept the game's identity intact through years of updates without alienating the players who have been there since 2013.

Content and replayability

The free-to-play version of Old School RuneScape is substantial on its own, offering access to dozens of quests, several bosses, and the full core skill set minus 8 member-exclusive skills. Membership, which can be purchased with real money or earned in-game through Bonds, unlocks the rest of the world map, over 120 additional quests, exclusive minigames, and member-only gear.

Endgame content is where the game earns its reputation for depth. Achieving level 99 in a skill rewards a Cape of Accomplishment, and earning the Max Cape requires level 99 in all 24 skills, a grind that takes thousands of hours. Beyond that, the Inferno, a solo combat challenge that sits above the Fight Caves in difficulty, is widely considered one of the hardest PvE encounters in any MMORPG. The game runs on PC, Mac, Android, iOS, and PlayStation, with full cross-platform compatibility between PC and mobile.

Multiplayer and social features

Old School RuneScape supports the full range of multiplayer engagement, from casual socializing in Lumbridge to organized clan raids and high-stakes Wilderness PvP where dying means losing your carried items permanently. That risk-versus-reward tension in the Wilderness is one of the defining features of the OSRS experience and something no update has softened. The Grand Exchange functions as a live auction house economy where prices shift based on real player supply and demand, making market awareness a legitimate part of the game for players who want to play that way.

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