The Warlock is Diablo IV newest class, arriving with the Lord of Hatred expansion in Season 13, and it hits the ground running. Built around three distinct resources (Wrath, Dominance, and Soul Shards), the class rewards players who understand its Shadowform loop. The Dread Claws Mastermind build is the strongest all-around option right now, clearing Torment 8 on day one according to early testing, and it works even without a full Shadow 5-piece set.
What makes the Warlock tick?
Before touching a single skill point, you need to understand the Warlock's core loop. Shadowform is the engine. When you have Shadowform active, you gain Stealth, which both prevents targeting and triggers bonus damage on abyss skills. The Mastermind Soul Shard amplifies this by granting 30% increased damage for abyss skills while Shadowform is active, plus 5% additional movement speed per stack. Your shadow worm minion Laalish comes with this shard and attacks enemies independently, while the Command Laalish skill drops an AoE zone that generates Shadowform stacks easily.
The Subjugation Fragment passive for the Mastermind Shard is equally important: it boosts your Profane Sentinel turret's damage by 1.75% per point of Dominance on cast (up to 52.5% at full Dominance), and regenerates 1 Dominance every two seconds while Shadowform is active. That passive alone keeps the whole build's economy running.

Warlock Dread Claws skill setup
Unlock the Warlock class quest line as early as possible. The Mastermind Shard and Subjugation Fragment passive are gated behind it, and without them the abyss damage loop is significantly weaker.
What Soul Shard should you pick for Warlock?
Soul Shards define the Warlock's playstyle more than any individual skill. Each one links you to a Greater Demon and reshapes how your abilities function.
For a first-time Warlock, Mastermind is the clear answer. The combination of Shadowform specialization, Abyss scaling, and the Laalish minion gives you more complete moment-to-moment gameplay than the other shards. Legion is the easiest option if you want a relaxed leveling experience. Vanguard is strong but demands more mechanical precision.
How to build the Dread Claws Mastermind
This build revolves around six skills. Here is what to run and which passives to take at each unlock threshold, based on PC Gamer's hands-on testing with 20+ hours on the class.
Hellion Sting (basic skill)
Hellion Sting is your Wrath generator, not your damage dealer. Take these passives:
- Damage (Level 5): 50% increased damage for 3 seconds after first striking an enemy
- Eviscerate (Level 9): 40% increased Eviscerate chance against your primary target
- Multi-Strike (Level 14): Casting within 1.5 seconds of the last cast adds up to 2 total hits per strike
The Eviscerate stacking makes it decent early on, but once Dread Claws is online, Hellion Sting is purely for resource management.
Dread Claws (core skill)
This is the build's entire damage identity. Dread Claws fires overlapping waves of slashes that hit enemies multiple times per cast.
- Damage (Level 6): Gain 20% increased damage every second, up to 100%
- Ambush (Level 10): 50% increased damage on the first claw strike per enemy. All claws get this bonus when attacking from Stealth
- Cascading Dread (Level 15): 4 additional claws fire, each set dealing 30% more damage than the last
The Ambush passive is why Shadowform and Stealth matter so much. Every Dread Claws cast from Stealth applies that 50% bonus to all claws simultaneously.

Dread Claws abyss damage in action
Nether Step (mobility skill)
Nether Step is both a survivability tool and a Shadowform generator. It grants 4 Shadowform stacks on exit.
- Extra Charge (Level 7): Gains an additional charge
- Movement Speed (Level 11): Movement bonus lasts 50% longer
- Gloomwalker (Level 15): Run through the abyss while Immune for up to 3 seconds; cast again to exit early
Gloomwalker is the standout passive here. Use it to reposition for a Dread Claws cast while maximizing the damage buildup from not casting and the Stealth bonus simultaneously.
Profane Sentinel (turret skill)
This abyss turret handles elites and bosses. Direct its targeting manually for best results.
- Single Target Damage (Level 12): 30% increased damage when hitting only one target
- Narrow Blast (Level 17): 25% increased damage, blast area reduced by 50%
- Focused Glare (Level 20): 25% more damage every second it stays locked on the same enemy
Always cast Profane Sentinel at full Dominance to trigger the Subjugation Fragment's 52.5% damage bonus.
Terror Swarm (early ultimate)
Terror Swarm handles AoE until level 40. It is self-sustaining: cast it and it grows larger as it feeds on enemies, splitting into additional swarms at maximum size. Swap it out once you reach level 40.
Metamorphosis (endgame ultimate)
Switch to Metamorphosis the moment you unlock the Terror Demon passive at level 40. This transforms the skill entirely:
- Damage Scaling (Level 22): 1% increased Demonology skill damage per 842 bonus Maximum Life
- Dominance (Level 24): Reduces Dominance costs by 20%
- Terror Demon (Level 40): Metamorphosis becomes an abyss skill, lasts 21.60 seconds, grants 4 Shadowform stacks every second, and abyss skills no longer break Stealth while active
With Terror Demon active, Dread Claws gets the Ambush passive bonus on every single cast. The cooldown is short enough to maintain near-constant Demonform uptime.
Do not skip the Damage Scaling passive on Metamorphosis. Dread Claws is a Demonology skill, meaning your Maximum Life directly increases its damage output. Stack Max Life on gear accordingly.
How to fix Warlock's vulnerability problem
The Warlock has no reliable native way to apply Vulnerability. Profaned Sentinel has poor uptime for this purpose. The fix, confirmed by community testing, is straightforward: slot Accursed Touch on your pants or chest. This solves vulnerability application permanently and frees up other slots for offensive aspects.
Hex application: why Rampage must come first
A large portion of this build's damage multipliers require enemies to be hexed before your main combo lands. Running Rampage applies the hex. Combine it with Blasphemous Fragment as your secondary class mechanic to reinforce the hex application loop. Hitting an un-hexed enemy with Dread Claws drops your damage substantially. Always open with Rampage.
Forcing the Shadow 5-piece set without all 5 pieces is the most common Warlock mistake. Running 2 or 3 pieces provides no meaningful bonus. If you lack the full set, run 2 pieces of Nameless (100% damage multiplier) plus 2 pieces of Abaddon Flesh (Demon Form set) instead. This combination performs nearly as well.
What aspects should you run?
Before chasing Unique items, lock in the right aspects. The table below covers the strongest options for the Dread Claws Mastermind setup, drawing from both the PC Gamer hands-on and community-tested configurations.
Deeper Shadows and Demonic Aspect are the highest priorities. If you also have the Night Terror amulet Unique, Deeper Shadows becomes even more valuable since Night Terror scales damage per Shadowform stack.
For tempering at the blacksmith, prioritize these Warlock-specific affixes:
- Abyss Damage (highest roll range)
- Demonology Damage
- Damage While Shadowform is Active
- Demonform Damage Bonus
Which Unique items are worth targeting?
Several Warlock Uniques point directly at this build. The Horadric Cube gives you a path to specific Uniques without pure RNG: upgrading a common dagger, amulet, helm, or ring can yield any of the class-specific Uniques. For a full breakdown of Horadric Cube recipes and how to use them, check out the Horadric Cube guide for Lord of Hatred.
Litany of Sable is the single most impactful Unique for this build. It directly amplifies Dread Claws and adds more claw projectiles on Shadowform generation, compounding the Ambush passive. Rictus of Terror is a strong second target, particularly for players who want to push execute thresholds in higher Pit content.
The PC Gamer hands-on confirmed clearing the entire Lord of Hatred campaign without any Uniques, Aspects, or Tempered affixes. The base skill setup is strong enough to carry you through story content. Uniques are for Torment pushing, not prerequisites.
Paragon board and glyph order
The correct Paragon routing for Dread Claws Mastermind prioritizes Legendary Nodes before filling Glyphs. Rushing Glyphs first is a trap that costs you more damage than it saves time.
Legendary Node priority: Demonic → Dominion → Overmind → Great Axe
Then fill Rare Nodes, then Glyphs in this order:
- Abyssal
- Demonologist
- Mastermind
- Eldritch Sight
- Eliminator
For the general board routing structure: start with your first Glyph socket at level 60, build your main damage board (Shadow, Abyss, or Summon scaling depending on your variant), then layer in a defense board for Max Life and mitigation, followed by a resource board for Wrath and Dominance flow.
Mercenaries
Subo is the default pick for Dread Claws Mastermind. A flat 25% damage multiplier with movement speed is not something you pass up. Aldkin works as an alternative if the build needs more spell support during progression.
For everything new in Lord of Hatred including War Plans, the Talisman system, and the new class mechanics, the Lord of Hatred War Plans guide has the expansion context you need. Browse all our Diablo IV guides for more class-specific builds and system breakdowns as Season 13 develops.

