Using AI and Blockchain To Build Web3 Game Riftstorm

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Using AI and Blockchain To Build Web3 Game Riftstorm

Peterson Joe, CTO at Confiction Labs, discusses the development of Riftstorm, leveraging web3 and AI technologies to drive Collaborative Entertainment in gaming.

Eliza Crichton-Stuart

Eliza Crichton-Stuart

•

Updated Jun 6, 2026

Using AI and Blockchain To Build Web3 Game Riftstorm

Peterson Joe, the Chief Technology Officer at Confiction Labs, leads the technical development of Riftstorm and the broader Occultical universe. Confiction Labs builds what it calls Collaborative Entertainment, mixing web3 and AI into its projects. Peterson's job is to keep Riftstorm's tech running smoothly while pushing decentralization without making players think about it.

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Confiction Labs Cover Banner on X (Twitter)

Background and career journey

Peterson started coding at eight years old. He spent five years in insurance, worked his way up to General Manager, then left to get back into software. He founded a tech company, sold it, and eventually joined Confiction Labs. His team built the Portal and Proof of Exposure systems that underpin Riftstorm's web3 features and community collaboration tools.

Using AI and Blockchain To Build Web3 Game Riftstorm

An Interview with Peterson Joe, CTO at Confiction Labs

Key learnings from running a game studio

Peterson says fresh graduates often struggle because classroom theory doesn't prepare them for real production work. At Confiction Labs, he deals with blockchain and web3 challenges on top of standard game dev problems. His previous game studio experience helps, but the goal remains the same: players should never have to understand web3 technology to enjoy the game.

Confiction Labs is Transforming Gaming with Collaborative Entertainment

Riftstorm Logo and Key Art 1

Riftstorm's evolution and new features

Riftstorm sits inside the Occultical universe and has been in continuous development. The third playtest adds story and world-building on top of the core mechanics tested in earlier rounds. Players will see audio lines, interactive objects, and cutscenes that tie into the secret-society-themed narrative.

The big technical change is Dungeon System 2.0. It blends handcrafted areas with roguelite generation, so each session feels different. Peterson says this makes the game more fluid and keeps players engaged longer.

Using AI and Blockchain To Build Web3 Game Riftstorm

Dungeon System 2.0

Navigating web3 challenges

The hardest part is making web3 invisible. Peterson wants blockchain to improve the game, not complicate it. Players shouldn't need a wallet tutorial to start playing.

The team is building the ConFict Data Layer (CDL), which lets players submit content for inclusion in the game. This is the foundation of Collaborative Entertainment: decentralized IP development where the community contributes directly. It's ambitious, but it also means building systems to evaluate submissions without losing creative control.

Confiction Labs is Transforming Gaming with Collaborative Entertainment

Riftstorm Logo and Key Art 2

Web3 elements in Riftstorm

Riftstorm is still in development, but web3 is baked into its design. The Portal and Repository let users submit content that might end up in the game. This feeds into a larger ecosystem where the IP grows through community collaboration.

Peterson compares it to Star Wars or Harry Potter, franchises that took decades to reach their current scale. Riftstorm aims to accelerate that process by letting the community shape the IP from the start.

Using AI and Blockchain To Build Web3 Game Riftstorm

Portal for Riftstorm

Introducing Collaborative Entertainment

Building the infrastructure for Collaborative Entertainment is technically messy. Balancing user-generated content with decentralized control is hard. The web3 shift opens the door for community involvement, but it also demands a platform that can filter submissions for quality and fit.

Blockchain provides transparency and tracks who contributed what. This ensures fair credit and ownership. The team is working on a voting system to regulate submissions while keeping creative direction intact. Integrating blockchain into a mostly web2 framework is the ongoing challenge.

Confiction Labs is Transforming Gaming with Collaborative Entertainment

What is Collaborative Entertainment

AI and blockchain in game development

Peterson is interested in combining AI and blockchain. AI can help contributors who lack certain skills, like visual design, generate content anyway. Blockchain tracks contributions and ensures credit. The two technologies are opposites in structure (AI is centralized, blockchain is decentralized), but together they open new doors for Collaborative Entertainment.

The road ahead for Confiction Labs

The next 12 months are big for Confiction Labs. After years of development, Riftstorm and other projects are reaching maturity. The third playtest will show more immersive gameplay and deeper lore integration.

The team is also working on digital assets like the XPSR-24 NFTs, which will tie into the game's ecosystem. Confiction Labs is betting on web3 and AI to reshape how games and IP are built. You can read more here.

Eliza Crichton-Stuart author avatar

Eliza Crichton-Stuart

Head of Operations

Interviews

updated

June 6th 2026

posted

June 6th 2026

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