Arc Raiders Duplication Glitch Creates Millions in Game Currency

Discover how Arc Raiders players are using a new duplication glitch to generate millions of in-game coins by replicating rare items like 'Familiar Ducks' and 'Tempest Blueprints.'

Eliza Crichton-Stuart

Eliza Crichton-Stuart

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Arc Raiders Duplication Glitch Creates Millions in Game Currency
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Arc Raiders players have discovered a fresh duplication exploit that lets them clone high-value items and rack up millions in Coins. The bug targets some of the game's most expensive collectibles, including Tempest Blueprints and the elusive Familiar Ducks that debuted during the Bird City event. This marks the second major duplication issue since Embark Studios patched a similar weapon-cloning bug on January 20.

Blueprints and Ducks: The New Targets

Tempest Blueprints, among the rarest drops in Arc Raiders, sell for 5,000 Coins each. Reddit threads and community screenshots show players sitting on stacks of these blueprints, evidence that the exploit has spread widely. But the real spectacle involves Familiar Ducks — the multi-colored collectibles from the Buried City map's limited-time event. Rare duck variants fetch 7,000 Coins apiece, and some players have posted inventories loaded with hundreds of them, translating to multi-million-Coin hauls.

The duck duplication has become a meme in its own right, but the economic fallout is real. When players can generate currency at this scale without playing the extraction loop, it devalues every legitimate grind and disrupts the baseline progression curve.

What This Does to the Economy

Embark Studios now faces a choice: roll back accounts that abused the glitch, let the inflated economy stabilize on its own, or implement a broader currency sink to absorb the excess Coins. None of these options are clean. Rollbacks anger players who earned items legitimately alongside duped ones. Ignoring the problem lets exploiters keep their gains and punishes everyone who played fair. Currency sinks only work if they're attractive enough to drain millions of Coins without feeling like a punishment tax.

The speed of Embark's response will determine how much long-term damage this does. The January patch showed the studio can move quickly on duplication bugs, but the fact that a new method surfaced weeks later suggests the underlying vulnerability wasn't fully closed. A partial fix that leaves the door open for creative workarounds isn't a fix at all.

Context: Arc Raiders' Rocky Technical Launch

Arc Raiders launched in late 2025 and has since dealt with a rotating cast of technical issues. Beyond duplication glitches, the game has struggled with cheaters and smaller exploits like a night-vision bug that let players see perfectly in the dark. The rubber duck collecting craze became so intense that Embark removed the 600-duck inventory cap after community backlash, a decision that now looks ironic given the current duplication crisis.

Live-service games live or die on perceived fairness. When exploits let a subset of players skip the grind and hoard wealth, it creates a two-tier economy where legitimate players feel like suckers. Arc Raiders has a solid core loop, but if Embark can't lock down these recurring duplication methods, the game's long-term retention will suffer no matter how good the shooting feels.

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Frequently Asked Questions (FAQs)

What is the new duplication glitch in Arc Raiders? Players have found a way to clone valuable items like Tempest Blueprints and rare Familiar Ducks, generating millions of in-game Coins without playing the intended extraction loop.

How much are the duplicated items worth? Tempest Blueprints sell for 5,000 Coins each. The rarest Familiar Ducks go for 7,000 Coins, and some players have accumulated hundreds of them.

Has Embark Studios addressed duplication glitches before? Embark patched a weapon and ammo duplication bug on January 20, but this new exploit targets different items and suggests the underlying issue wasn't fully resolved.

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updated

June 9th 2026

posted

June 9th 2026

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