Backrooms Level X, developed by Firenut Games, is now available on Xbox Series X|S and Xbox One. The game transforms the viral Backrooms creepypasta into a first-person survival horror experience, dropping players into an endless maze of yellow-carpeted rooms, buzzing fluorescent lights, and empty office corridors. Navigating these spaces means dodging hostile entities and cracking puzzles that gate access to deeper, stranger levels.
Development and Creative Approach
Lead developer Jose Manuel Conesa Hernandez steered Backrooms Level X from initial sketches through to launch. Hernandez prioritized authenticity in liminal spaces, pulling from abandoned buildings and late-night drawings of warped interiors. The team cycled through concept art and design iterations to fuse analog horror visuals with unpredictable entity behavior. Hernandez's goal was to make every room and hallway feel uncertain, building dread through atmosphere rather than cheap scares.
Level Design and Expansion
Programmers and artists Fernando Fernandez and Jaime Jimenez expanded the game with two linked dual-levels, Levels 12 and 13. These zones merge flooded basements with glitchy office layouts, hiding stealth routes, environmental puzzles, and interactive objects that pay off thorough exploration. Jimenez concentrated on lighting and texture work to preserve a cohesive mood, while Fernandez hand-coded puzzle sequences and entity patrol patterns that stretch playtime and encourage multiple runs. The design balances challenge with discovery, keeping repeat visits fresh.
Testing and Quality Assurance
Quality assurance lead David Cabrera ran extensive playtests to verify entity behavior and puzzle logic worked as designed. This meant repeated testing of intricate enemy routes and environmental triggers, ultimately delivering a refined gameplay experience. Cabrera's team logged over 150 testing sessions to iron out technical wrinkles, showing the studio's commitment to a reliable horror experience.
Gameplay Experience
Backrooms Level X spans more than thirteen distinct levels, each crafted to amplify isolation and unease. The game blends puzzle-solving with stealth as players slip past entities that react to sound and movement. Beyond environmental hazards, larger boss encounters demand strategy and careful observation. The story emerges through environmental details—objects, notes, and visual hints scattered across the Backrooms that players must connect themselves.
Availability and Community
Backrooms Level X is available on the Xbox Store for $7.99, marked down from $9.99. Firenut Games runs a Discord community where players swap strategies, review art breakdowns, and compare experiences. The studio posts regular updates and behind-the-scenes insights into the game's creation, keeping the community active alongside ongoing gameplay.
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Frequently Asked Questions (FAQs)
What platforms is Backrooms Level X available on?
Backrooms Level X is available on Xbox Series X|S and Xbox One.
How many levels are in Backrooms Level X?
The game features more than thirteen unique levels, including the expanded dual-levels 12 and 13.
What type of gameplay does Backrooms Level X offer?
The game combines first-person exploration, puzzle-solving, and stealth mechanics within a liminal horror environment.
Are there bosses in the game?
Yes, Backrooms Level X includes large entities and boss encounters that require strategy and observation to defeat.
Can players find hidden elements or secrets?
Yes, each level contains environmental clues, hidden objects, and narrative elements that encourage exploration and replayability.
Where can I join the community for updates and discussions?
Players can join the Firenut Games Discord for art breakdowns, gameplay discussion, and updates about Backrooms Level X.








