Marvelous has pulled the plug on its six-year relationship with Tencent, and a Story of Seasons mobile game that had been quietly sitting in development since 2019 is now dead alongside it.
The publisher's board voted on July 31 to terminate its alliance with Image Frame Investment, a Hong Kong-based Tencent subsidiary that picked up a 20 percent stake in Marvelous back in May 2020 for roughly $65 million, making it the company's largest shareholder at the time. Now that deal is over, and so is the mobile game it was helping to fund.
A mobile game seven years in the making, gone
The licensing agreement that set the mobile project in motion was first signed in March 2019. That's over seven years of development time for a game that never made it to a single storefront. Tencent cited "business environment and profitability" as the reason for pulling the cancellation trigger, which is the kind of corporate language that translates to: the numbers didn't look good enough to keep going.
Here's the thing, though. The original 2019 licence agreement between the two companies technically survives the split. That means Marvelous isn't legally blocked from approaching a different mobile partner for Story of Seasons down the road. Whether that actually happens is another question entirely, but the door isn't locked shut.
Tencent's broader retreat from Japanese studios
This isn't happening in isolation. Tencent Holdings has been quietly reassessing its stakes in several Japanese game developers as part of a wider portfolio review during what the company describes as an ongoing economic slump across the industry. Marvelous, best known for Story of Seasons and Rune Factory, was reportedly among the studios Tencent was reconsidering its position in before this announcement came through.
The Ubisoft playbook offers some context here. Tencent and Ubisoft previously partnered to create Vantage Studios, a subsidiary that now holds many of Ubisoft's biggest franchises. That arrangement reflects where Tencent sees growth potential: large-scale, franchise-level bets rather than smaller licensing deals in niche genres.
A farming sim mobile game, even one attached to a beloved series, probably never fit that profile comfortably.
What this actually means for Story of Seasons players
For fans of the mainline series, the most relevant release right now is STORY OF SEASONS: Grand Bazaar, which is unaffected by the Tencent split. The console game has its own development pipeline and the corporate reshuffling between Marvelous and Image Frame Investment doesn't touch it.
The cancelled mobile game was a separate project operating under a separate licensing deal. Its death is a real loss for players who were hoping to tend crops on their phones, but it doesn't signal anything ominous about the franchise's health on console and handheld platforms.
What most players miss in stories like this is the sheer amount of unreleased work that disappears quietly. Seven-plus years of mobile development, character designs, systems, and whatever build existed internally, all shelved. The game never had a public reveal, so there's no trailer to mourn, just the knowledge that it existed and now doesn't.
For players getting into the series through the console side, the STORY OF SEASONS: Grand Bazaar guides cover the core mechanics and systems worth knowing before you start. The broader gaming guides hub has more if you're jumping into something new alongside it.








