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Gran Turismo World Series partners with Moza Racing, PS5 devices in  development | Traxion
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Moza Racing is coming to PlayStation with an official Gran Turismo partnership

Moza Racing has announced an official partnership with Polyphony Digital as part of the Gran Turismo World Series, bringing its first PlayStation-compatible sim racing wheel to market.

Eliza Crichton-Stuart

Eliza Crichton-Stuart

•

updatedLabel Aug 3, 2026

Gran Turismo World Series partners with Moza Racing, PS5 devices in  development | Traxion

For years, Moza Racing built its reputation on Xbox and PC, quietly becoming one of the most respected names in sim racing hardware thanks to competitive pricing and modular designs that let you upgrade without starting from scratch. PlayStation players watched from the sidelines. That changes now.

Polyphony Digital has confirmed Moza Racing as an official peripheral partner for the Gran Turismo World Series, marking the brand's first formal move into the PlayStation ecosystem. The announcement signals that a Gran Turismo-branded sim racing wheel is in development, though no release window has been confirmed yet. For fans of Assetto Corsa and the wider sim racing community, this is a significant shift in the hardware market.

What the Gran Turismo partnership actually means

This is more than a logo on a box. The partnership between Moza and Polyphony Digital means the two companies are collaborating directly to produce an officially licensed wheel designed for the Gran Turismo experience. Here's the thing: PlayStation has historically been a tough platform to break into for third-party peripheral makers. Licensing requirements are strict, the process is lengthy, and the costs of that process have a habit of flowing straight into the retail price.

Moza's CEO and Founder, Chenyong Guan, framed the announcement this way: "Partnering with the Gran Turismo World Series is an exciting milestone for us. Gran Turismo has inspired generations of racing enthusiasts, and we are honoured to contribute to a championship that represents the very best of virtual motorsport."

The announcement notably skips any mention of pedals, gear shifters, or handbrakes as part of the new product line. That said, it's reasonable to expect that existing Moza accessories could gain compatibility once the wheelbase and wheel establish the correct protocols for the PlayStation platform.

The pricing question nobody wants to answer

Moza's biggest selling point has always been value. Compared to Fanatec, Logitech, and Nacon's Revosim line, Moza bundles consistently undercut the competition without sacrificing the DirectDrive and Force Feedback quality that serious sim racers demand. That affordability has been a genuine lifeline for players who want professional-grade hardware without a four-figure price tag.

The concern is obvious. PlayStation licensing carries real costs, and those costs tend to get passed on. The platform's history with officially licensed peripherals shows a consistent pattern of premium pricing that doesn't always reflect the hardware inside the box.

important
PlayStation peripheral licensing can add significant cost to products. Moza's current PC and Xbox bundles are competitively priced, but the Gran Turismo-branded wheel's final price point remains unconfirmed.

For PS5 players who have never had access to Moza's ecosystem, a reasonably priced entry point would open up a segment of sim racing hardware that was previously Xbox and PC exclusive. If the pricing holds, this could genuinely expand who gets to play Gran Turismo the way it's meant to be played.

Moza's track record before this announcement

The Moza R3 and R12 bundles have earned strong reputations for their open, modular builds. You're not locked into a single upgrade path, and the compact form factor means the wheelbase doesn't permanently colonize your desk. That practicality matters more than people give it credit for, especially for players who don't have a dedicated sim rig.

What most players miss about Moza's appeal is that it isn't just about the price. The modular design philosophy means you can start with a base setup and build toward something more serious over time, rather than committing to a premium rig on day one. That approach could translate well to a PlayStation audience that skews toward more casual sim racing engagement.

Moza's own statement on the partnership confirmed that more announcements are coming: "Moza Racing looks forward to sharing more in the coming months as it continues expanding its ecosystem and delivering new experiences for Gran Turismo players worldwide. This is only the beginning."

What sim racers should watch for next

The timeline here is genuinely unclear. Controller licensing on PlayStation can take years from announcement to shelf, so managing expectations is worth doing now. The fact that Moza framed this as an ongoing partnership rather than a single product drop suggests a longer-term roadmap is already in motion.

For the sim racing community, the key question isn't whether a Moza PlayStation wheel eventually arrives. It's whether the price point stays close enough to Moza's existing lineup to make it a real option for PS5 players, or whether the licensing overhead pushes it into territory that defeats the whole point of choosing Moza over the established competition.

Keep an eye on Moza's announcements over the coming months. In the meantime, the Assetto Corsa guides collection is worth bookmarking if you're looking to sharpen your sim racing fundamentals before the new hardware arrives, and the broader gaming guides hub has plenty to keep you busy while the industry catches up.

Eliza Crichton-Stuart author avatar

Eliza Crichton-Stuart

Head of Operations

Announcements

updated

August 3rd 2026

posted

August 3rd 2026

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