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Sony Signs Directors to Make Metal Gear Solid Film, Again

Sony has signed directors Zach Lipovsky and Adam B. Stein to develop a Metal Gear Solid film, reviving an adaptation that Hideo Kojima first announced back in 2006.

Eliza Crichton-Stuart

Eliza Crichton-Stuart

•

Updated Jun 6, 2026

Metal Gear Solid x Rainbow Six Siege ...

Twenty years is a long time to wait for a codec call that never comes. Hideo Kojima first announced a Metal Gear Solid film adaptation back in 2006, names like Viggo Mortensen, Hugh Jackman, and directors Paul Thomas Anderson and Jordan Vogt-Roberts floated in and out of the conversation over the years, and yet the movie never materialized past the pre-production stage. Now Sony is back at the cardboard box, announcing the project is moving forward with new directors attached.

Sony has signed director duo Zach Lipovsky and Adam B. Stein to a deal covering multiple projects, with Metal Gear Solid among them. The pair are best known for Final Destination: Bloodlines, and the Sony slate also includes an animated Venom movie and a sci-fi film called The Earthling. In a statement, the directors called Metal Gear Solid "a cinematic masterpiece that forever revolutionized video games" and said they are "thrilled and honored to bring Hideo Kojima's iconic characters and unforgettable world to life."

Standard stuff, as far as announcement quotes go. The key here is that a deal actually exists, which is more than the project had for most of the past two decades.

A development history longer than Snake's codec monologues

For context, the Metal Gear series has sold over 65 million games. The franchise has the audience, the cultural weight, and source material dense enough to fill three films. The problem has never been demand. Videogame adaptations have a long history of getting announced, attached to talent, and then quietly dissolving before a single frame gets shot. Just Cause was announced in 2011. Splinter Cell had a film in development as far back as 2005. Neither ever arrived.

Metal Gear Solid fits that same pattern almost perfectly. The 2006 announcement came with genuine momentum, and the game's cinematic DNA made it an obvious candidate for adaptation. But 20 years of development limbo later, fans have learned to hold their excitement at arm's length.

danger
A signed deal does not guarantee a finished film. Multiple high-profile videogame adaptations have reached this stage and never progressed further.

The directors are very, very busy

Here's the thing: Lipovsky and Stein are not exactly sitting around waiting for this project to take shape. Beyond their Sony commitments, the pair are also attached to a new Gremlins movie, a film called Long Lost with Amblin Entertainment, and something called The Traveler at Paramount. That is a lot of plates spinning simultaneously, and Metal Gear Solid is a property that demands serious attention to get right.

The source material, the original Metal Gear Solid on PlayStation, is built around long cutscenes, political philosophy, fourth-wall breaks, and a villain who gives a 20-minute speech about nuclear deterrence. Translating that to a two-hour film without losing what makes it special is a genuine creative challenge, not just a licensing exercise.

Who plays Snake?

With a deal in place, casting speculation is the natural next step. Oscar Isaac was reportedly attached to the Vogt-Roberts version of the film. Reacher star Alan Ritchson recently posted a photo of himself styled as Solid Snake with the caption "The Dream," which the internet took exactly as seriously as you'd expect. Karl Urban gets mentioned in these conversations too, for what it's worth.

No casting has been confirmed. At this stage, the project is in development, which in Hollywood terms means it exists on paper and not much else yet.

For fans of the series who have been tracking this for two decades, cautious optimism is probably the right gear to be in. The deal is real, the directors have a recent hit behind them, and Sony clearly sees value in the IP, especially with Metal Gear Solid Delta: Snake Eater having pushed the franchise past 65 million units sold. Whether the film actually reaches cinemas is a different question entirely. Keep an eye on gaming news for casting and production updates as they develop, and check out latest reviews if you want to revisit what made the games worth adapting in the first place. Make sure to check out more:

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Eliza Crichton-Stuart author avatar

Eliza Crichton-Stuart

Head of Operations

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updated

June 6th 2026

posted

June 6th 2026

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