Star Fox on Nintendo Switch 2 is a faithful remake of the Nintendo 64 classic, and that means it kept all the original's cryptic route-unlocking logic intact. Most alternate paths reward you for playing well. Titania is the exception. It's the one stage you unlock by playing worse than usual, on purpose.
Why Titania is the last stage most players find
Titania sits on the lower "easy" branch of the Star Fox route map, but that label is a little misleading. The stage itself isn't especially difficult. Getting there, though, requires a very specific sequence of events that most players will stumble past without realising it.
The stage is only accessible from Sector X. That's the only entry point. There's no alternate way in, no secret warp, no shortcut from elsewhere on the map.
Three different routes will get you to Sector X from Corneria:
- Corneria > Meteo > Fichina > Sector X (the most direct path, no alternate exits needed)
- Corneria > Meteo > Katina > Sector X
- Corneria > Sector Y > Katina > Sector X
The first route is the cleanest. Just play each stage normally and you'll land in Sector X without needing to hit any alternative exits along the way.
The Spyborg trick that sends Slippy crashing to Titania
Here's the thing: reaching Sector X is the easy part. What happens during the boss fight is what most players miss.
Spyborg, the Sector X boss, has two phases. The first phase is straightforward. Destroy it quickly to expose the rotating head in phase two. Then stop. Do not finish the fight.
Wait, and Slippy Toad will eventually fly toward Spyborg to attempt a reprogram. If you haven't already killed the boss, Spyborg swats Slippy away. His Arwing goes into a spin and crash-lands on Titania, which immediately sets the desert planet as your next destination.
Once Slippy's ship takes the hit, you're free to finish off Spyborg and move on.

Titania on the route map
The medal trade-off you should know about
Taking the Titania exit comes with a cost. Because Slippy doesn't make it through Sector X intact, you won't be able to earn the Sector X Medal on that run. The medal requires all team members to survive alongside hitting the 150 kill threshold, and Slippy's crash disqualifies you automatically.
So if you're going for medals and Titania in the same playthrough, that's not going to work. You'll need separate runs for each goal.
Titania itself plays out as a rescue mission for Slippy, which is a nice bit of narrative payoff for what is otherwise a deliberately engineered failure state.
Where Titania fits in the full route picture
For most players, Titania ends up being the final stage they unlock simply because the trigger is so counterintuitive. The game never tells you to hold back during a boss fight. Every other instinct says kill it fast.
If you're trying to see every stage Star Fox has to offer, Titania is the one that requires you to fight against your own reflexes. Let the boss live a little longer. Watch Slippy fly into trouble. Then clean up and follow him down.
For a full breakdown of every path through the game, the Star Fox planets, routes, and medals guide covers each stage in detail. And if you're still working through the basics of the route system, the alternate routes and secret exits guide is worth bookmarking before your next run.








