Zombies, Run! Reacquired from OliveX

Zombies, Run! Reacquired from OliveX

Naomi Alderman reacquires Zombies, Run!, the UK fitness game with over 10M downloads, returning creative control to its original developer.

Eliza Crichton-Stuart

Eliza Crichton-Stuart

Updated

Zombies, Run! Reacquired from OliveX

Award-winning novelist and game designer Naomi Alderman has reacquired Zombies, Run! from OliveX, the company that had owned the title since 2021. Originally developed in 2012 by Alderman and Six to Start, the game blends running with immersive audio storytelling, offering a unique approach to mobile fitness. Players follow a narrative while completing real-world runs, creating a combination of exercise and entertainment that has attracted a dedicated global audience.

Since its launch, Zombies, Run! has been downloaded more than 10 million times. The app has been used in a variety of fitness contexts, from training for ultramarathons to supporting cardiac rehabilitation programs. The title, developed in the UK, has a particularly strong player base across North America, Europe, and Oceania, including the United States, Canada, Germany, Australia, New Zealand, and Scandinavian countries.

A Return to Creative Roots

With the reacquisition, Alderman gains full control of the intellectual property behind Zombies, Run!. In a statement, she highlighted the personal significance of returning to a project she helped build from the ground up. She emphasized her commitment to maintaining the authenticity of the storytelling and the quality of the gameplay experience.

Alderman also noted the broader implications for creators in the digital age, referencing the increasing role of AI in content creation. She expressed her belief that players and readers value work that is crafted by humans, and she aims to preserve that standard for the game’s audience. Her move mirrors a growing trend of creators reclaiming their own work, similar to high-profile cases in the music and entertainment industries.

Looking Ahead for Zombies, Run!

The reacquisition positions Alderman to continue expanding the narrative and functionality of Zombies, Run!. While the app has already become a staple of mobile fitness, the renewed creative direction may see new storylines, features, and potentially integrations with emerging technologies like web3 that could enhance player engagement. The game remains a notable example of how interactive storytelling can encourage consistent physical activity.

Frequently Asked Questions (FAQs) 

What is Zombies, Run!?
Zombies, Run! is a mobile fitness app that combines real-world running with immersive audio storytelling. Players listen to missions and narratives while completing physical runs.

Who created Zombies, Run!?
The game was originally created in 2012 by novelist Naomi Alderman and developer Six to Start.

Who owned Zombies, Run! before Alderman reacquired it?
OliveX owned the game from 2021 until the recent reacquisition by Alderman.

How many downloads does Zombies, Run! have?
The app has surpassed 10 million downloads worldwide.

Where is Zombies, Run! most popular?
The game has a strong international following, particularly in the US, Canada, Germany, Australia, New Zealand, and Scandinavian countries.

Will the game change under Alderman’s ownership?
Alderman has expressed a commitment to maintaining the quality of the storytelling while potentially expanding narratives and features for the app’s audience.

Is Zombies, Run! connected to web3 or blockchain technology?
Currently, the game does not have web3 or blockchain integration, though future updates could explore new technologies to enhance player experiences.

updated

December 2nd 2025

posted

November 27th 2025

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