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  3. Slime Miner Reports $2 Million Monthly Revenue

Slime Miner Reports $2 Million Monthly Revenue

Slime Miner, the leading web3 app on LINE, surpasses 13 million players and $2 million in revenue. The game plans expansion to Google Play, App Store, and TON ecosystem.

Eliza Crichton-Stuart

Eliza Crichton-Stuart

•

Updated Nov 30, 2025

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13M Players and $2M Monthly Revenue

Slime Miner, the idle mining role-play game developed by Kaia Foundation, has surpassed 13 million players and $2 million in monthly revenue through the LINE messenger platform. The game has become the most popular and highest-grossing web3 application on LINE, contributing to growth within the wider Kaia blockchain ecosystem.

13M Players and $2M Monthly Revenue

13M Players and $2M Monthly Revenue

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13 Million Players and $2 Million Monthly Revenue

The game’s growth highlights its strong appeal to a large and engaged community of players. Currently available exclusively through Line’s mini dapp portal, Slime Miner is soon to be released on Google Play and the App Store. The team is also integrating Slime Miner with the TON ecosystem, a move expected to broaden its reach to a potential 3.5 billion users across the globe.

Support for over 14 languages reflects Slime Miner’s aim to connect with a diverse and international community. The game is an important part of the Kaia blockchain ecosystem, adding momentum to its ongoing expansion and helping to attract a growing number of players and contributors.

13M Players and $2M Monthly Revenue

13M Players and $2M Monthly Revenue

Future Developments and Slime Token Launch

Slime Miner’s future plans include adding new games and extending its ecosystem through the introduction of additional payment methods. The team is currently preparing for the launch of Slime Token, which will enable transactions within the Slime universe and provide additional incentives to players and partners.

Slime Miner’s expansion is a key component of its broader mission to create a community-oriented ecosystem within the Kaia network. The team aims to bring this ecosystem to a large and growing group of players while adding utility through innovations such as Slime Token and new forms of payments.

13M Players and $2M Monthly Revenue

13M Players and $2M Monthly Revenue

Comments from Slime Miner’s Team

Slime Miner’s success reflects its ability to connect with players through a casual, simple and rewarding gaming experience. “Slime Miner’s success is a testament to our mission of bringing engaging, community-driven gaming experiences to a global audience,” said Slime Miner’s Chief Executive Officer, Shin Myung Yong. “We’re excited to expand our ecosystem, integrate new payment methods, and launch the Slime Token to create even more value for our players and partners.” For more information and future updates, players can follow Slime Miner on X.

Eliza Crichton-Stuart author avatar

Eliza Crichton-Stuart

Head of Operations

Game Updates

updated

November 30th 2025

posted

June 17th 2025

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