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Bandit Trap Exclusive Preview
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Bandit Trap Exclusive Preview

A hands-on preview of Bandit Trap, exploring its 3v1 structure, trap-focused gameplay, progression, and multiplayer dynamics.

Eliza Crichton-Stuart

Eliza Crichton-Stuart

•

updatedLabel Dec 6, 2025

Bandit Trap Exclusive Preview

Bandit Trap, the upcoming multiplayer title from PICOMY, presents a structured approach to the three-versus-one format without relying on spectacle or over-the-top gimmicks. During a hands-on preview session hosted via Discord, the game demonstrated a clear focus on competitive balance, physics-driven traps, and steady progression, offering a format that feels measured while still delivering unpredictable match flow.

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Strategic Roles That Shape Every Match

Matches in Bandit Trap begin with a straightforward decision: play as one of three bandits searching for treasure or take on the role of the trapper defending the home. Bandits assemble a loadout that includes their spawn point, scanning tools, and perks. Scanners range from remote-controlled drones to devices capable of surveying several pieces of furniture at once, while perks provide practical advantages such as temporary trap resistance or alternate movement options.

The trapper starts each match with a brief setup window, during which they can secure doors, position mobility devices, and prepare booby traps through dedicated towers placed around the house. These towers allow the trapper to assign explosives, elemental hazards, and physical knockback devices to select furniture. The result is a home that can be reshaped into a defensive landscape before the bandits even arrive.

How Physics Influence the Flow of Play

Bandit Trap’s strongest identity comes from its physics-driven interactions. Traps can send players across rooms, freeze or ignite targets, and in some cases, force them into entirely different areas of the map due to the open-ceiling structure of each house. During the preview session, impacts from traps routinely shifted the pace of a match, with bandits being launched into hazards or even outside the home.

Bandits can be knocked out after taking a few hits, requiring teammates to revive them. This creates constant pressure to move quickly while scanning for treasure. The trapper gains progress by dealing cumulative damage, encouraging aggressive plays rather than relying exclusively on stationary defenses.

Active Engagement on Both Sides

Neither role allows for passive strategies. The trapper cannot remain inside a tower indefinitely, as bandits will eventually move out of range. Direct traversal is necessary, and while hatches and rolling help the trapper reposition, they also create moments where bandits can land stuns and disrupt their setup. The trapper can also manually trigger traps or inhabit furniture to increase their impact, enabling sudden counterattacks that shift momentum.

For bandits, the emphasis is on constant evaluation. Rooms may appear promising but already be cleared of treasure, and spending too much time in one place often leads to punishment from a well-placed trap. Matches become steady exchanges of scanning, movement, and quick responses as both sides adapt to shifting conditions.

Progression Systems That Encourage Experimentation

Bandit Trap incorporates a progression system that rewards players with experience after each match. Leveling up unlocks additional traps, perks, and tools, expanding the number of possible strategies for both bandits and trappers. Early impressions suggest the game is designed to support long-term engagement through gradual upgrades rather than abrupt power spikes.

Even within the limited preview session, the range of trap combinations and player tools showed potential for diverse match outcomes. As a result, Bandit Trap positions itself as a contender within the broader multiplayer landscape, offering a format that fits cleanly alongside other online and even web3-adjacent titles without leaning into their trends directly.

Bandit Trap is scheduled to launch soon on the Epic Games Store.

Frequently Asked Questions (FAQs)

What is Bandit Trap?
Bandit Trap is a 3v1 online multiplayer game where three bandits attempt to steal treasure from a home defended by a single trapper.

Who is developing Bandit Trap?
The game is being developed by PICOMY.

How do matches work?
Bandits search for ten pieces of treasure using tools and scanners, while the trapper sets traps and attempts to deal enough cumulative damage to stop them.

Does Bandit Trap have progression?
Yes. Players earn experience after matches, unlocking new traps, tools, and perks for both roles.

Is Bandit Trap related to web3 games?
No, although it releases within a market where web3 games are present, Bandit Trap is not a web3 title.

Where will Bandit Trap be available?
It is planned for release on the Epic Games Store.

Does the game support different playstyles?
Yes. Loadouts, trap combinations, perks, and physics-based interactions create varied strategies for both bandits and trappers.

Eliza Crichton-Stuart author avatar

Eliza Crichton-Stuart

Head of Operations

Game Updates

updated

December 6th 2025

posted

December 6th 2025

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